Author Topic: Bugs & Crash Reports  (Read 745987 times)

Offline vlad

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Re: Bugs & Crash Reports
« Reply #105 on: December 18, 2015, 08:36:20 pm »
There is no need for picture of 900 speed, but this one is bug, isnt it ?

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #106 on: December 18, 2015, 09:37:16 pm »
No. But catching it at 900 would be strange, as it should be gone within a single 5-sec cycle and even if not, never decrease speed, and even if not, disappear when spawning the Pogrom... curious... And the need for the second picture is obvious, to check if it is indeed the same contact (all are numbered, as you can see).
I'll adjust the timers to hopefully make this detectable only to the Hyperwave Decoder, as radar contact is useless in this case anyway.
« Last Edit: December 18, 2015, 09:48:08 pm by Dioxine »

Offline vlad

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Re: Bugs & Crash Reports
« Reply #107 on: December 18, 2015, 09:56:26 pm »
Actually, you were right.
Just checked, it has lower number. See both pictures for times + added save.
Looks like that speed one 42 was pogrom, 41 wasnt reported at all - picture is from selecting it from save.
« Last Edit: December 18, 2015, 10:01:17 pm by vlad »

niculinux

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Re: Bugs & Crash Reports
« Reply #108 on: December 18, 2015, 11:48:21 pm »
Hey, watching a playthrough, can't remembrper if meridion od dracogriffin's one, once solar courier was researched the reposrt was "royal canadian family exterminated", and in the article there is a small typo: familiy instead of family, in the first lines :)

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #109 on: December 19, 2015, 07:23:50 am »
I actually missed that one. Thanks.

Offline ivandogovich

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Re: Bugs & Crash Reports
« Reply #110 on: December 19, 2015, 07:58:23 am »
I'm wondering if there is a palette issue with the Possessed Soldier sprites: Dem_1.png

This is what I get,


It doesn't really match the inventory image so I was wondering if this is intended.


Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #111 on: December 19, 2015, 09:12:27 am »
Palette is fine. More like, laziness issue. I kinda like their ugly zombie sprites, too.

Offline ivandogovich

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Re: Bugs & Crash Reports
« Reply #112 on: December 19, 2015, 04:25:47 pm »
I tried working up a "green" zombie version of the Inventory Image.... not exactly happy with the results, but thought I'd leave it here in case you decide you might want to use it.

Offline Solarius Scorch

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Re: Bugs & Crash Reports
« Reply #113 on: December 19, 2015, 11:11:28 pm »
I like it. I like both. Can we keep both?

niculinux

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Re: Bugs & Crash Reports
« Reply #114 on: December 20, 2015, 12:23:56 am »
I'd for igor's one, pleeese  :'(

Offline Foxhound634

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Re: Bugs & Crash Reports
« Reply #115 on: December 20, 2015, 01:51:37 pm »
I tried working up a "green" zombie version of the Inventory Image.... not exactly happy with the results, but thought I'd leave it here in case you decide you might want to use it.

Why not just recolor the battlescape sprites beige to match the ufopedia sprite? Or does that make it too similar to the labourers?

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #116 on: December 20, 2015, 02:26:59 pm »
Why not just recolor the battlescape sprites beige to match the ufopedia sprite? Or does that make it too similar to the labourers?

Good idea, don't let me stop you...

niculinux

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Re: Bugs & Crash Reports
« Reply #117 on: December 21, 2015, 07:00:40 pm »
From the main thread:

When the cattle prod is unlocked by researching contacts: smugglers, the ufopedia entry names it as stun rod

actually in the black market and in the ufopedia reads cattle prod, while in the research topic "contract:smugglers" (the one that unlocks it) tell "stun rod so it's a typo in the "contract: smugglers" research topic results :)

Hey i started a new game with 0.98b and twice in a row in a dogfight my craft was nearly shot down with 95 damages O_o but once i fleed to the base it was quickly repaired, may be ma that i'm wrong but better if omeone checks also, seems a weird behavior. I fear that the dogfight bug is again aming with us, i get a nearly all red bonaventura, but when at the base it displays few damage percentage (16%) :(
 

Edit screenshots attached, logfile and save!
« Last Edit: December 21, 2015, 07:07:07 pm by niculinux »

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #118 on: December 21, 2015, 07:26:49 pm »
Loaded that save.

1. After taking off from the Pogrom site, the Bonaventura was not damaged at all.
2. Next day there was a Gunboat flying by, I intercepted it, got to similar damage level (on-screen), then had to disengage. But the damage was 78%, and the repair time nearly 10 days, all correct.

Myth: busted. Make sure the bug you detected isn't caused by your version/extra mods you might be using.

niculinux

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Re: Bugs & Crash Reports
« Reply #119 on: December 21, 2015, 07:30:37 pm »
Sry, my bad, a simple overshit then :) I'm usin only mods bundled with 0.97b, screenshot attached :)

« Last Edit: December 21, 2015, 08:16:30 pm by niculinux »