aliens

Author Topic: Bugs & Crash Reports  (Read 1735898 times)

Offline minimen

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Re: Bugs & Crash Reports
« Reply #4500 on: April 29, 2024, 09:25:36 pm »
Hello, great game guys. I see it made with a lot of love.
Crashes before a mission, error: unknown race

I'm on n7.0.4 on running Android. I guess update N8 fixes this?When updating to v.N8 28-Apr-2024 Labyrinthus Noctis, do I need to edit save file?
« Last Edit: April 29, 2024, 11:20:28 pm by minimen »

Offline ontherun

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Re: Bugs & Crash Reports
« Reply #4501 on: April 30, 2024, 12:40:43 pm »
Here in 0.99N8, shadowbat bootypedia page says it uses 2x missile slots and 2x shatow tech, while it actually has n. 1 lt/dv, n. 1 heawy weapon, n. 1 misisle and n. 1 shadowtech. Maybe a quickfix patch might deal with it?

As for upgrades, since the M-versions of the game it has been entroduced the ?captain who? in order to allow a more custom game experience, but it happens in the very early game, so if you're upgtading from an old save you will miss it,  but actually during the game if you do something - i don't know if it a random event or not - you will get a "nihilist captain" event window and soon after the one regarding the captain who test. So the related window l pop up anyway in geoscape or there is something specific player has to to to triger it in case it never happened? The time is jan 2602, every such month it will happen?

Edit: attached an updated saved game, (source L2 development branch here) so i researched airtruck but cannot buy it, but im able to manufacture it, since it apears in the production screen (no screen sorry)
« Last Edit: April 30, 2024, 03:02:53 pm by ontherun »

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #4502 on: April 30, 2024, 04:08:24 pm »
Here in 0.99N8, shadowbat bootypedia page says it uses 2x missile slots and 2x shatow tech, while it actually has n. 1 lt/dv, n. 1 heawy weapon, n. 1 misisle and n. 1 shadowtech. Maybe a quickfix patch might deal with it?

Your screenshots show Snake, not Shadowbat. Snake indeed is armed like you describe.

As for upgrades, since the M-versions of the game it has been entroduced the ?captain who? in order to allow a more custom game experience, but it happens in the very early game, so if you're upgtading from an old save you will miss it,  but actually during the game if you do something - i don't know if it a random event or not - you will get a "nihilist captain" event window and soon after the one regarding the captain who test. So the related window l pop up anyway in geoscape or there is something specific player has to to to triger it in case it never happened? The time is jan 2602, every such month it will happen?

This event always appears randomly if you don't have idea: faith

Edit: attached an updated saved game, (source L2 development branch here) so i researched airtruck but cannot buy it, but im able to manufacture it, since it apears in the production screen (no screen sorry)

Working as intended, it's a manufacturable craft.

Offline ontherun

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Re: Bugs & Crash Reports
« Reply #4503 on: April 30, 2024, 04:26:23 pm »
Your screenshots show Snake, not Shadowbat. Snake indeed is armed like you describe.

This event always appears randomly if you don't have idea: faith

Working as intended, it's a manufacturable craft.

I found kinda stange the airvan and aircar are purchasable while airtruck not, so i thought it was a bug, but sorry for the snake/shadobat...

Your screenshots show Snake, not Shadowbat. Snake indeed is armed like you describe.

This event always appears randomly if you don't have idea: faith

Working as intended, it's a manufacturable craft.

ok so how does it work with older saves where ideas and personality test were not present at all?


Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #4504 on: April 30, 2024, 04:54:53 pm »
You should get the choices next month after updating. There can be some irregularities, but the overall system should work.

Offline minimen

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Re: Bugs & Crash Reports
« Reply #4505 on: April 30, 2024, 11:02:58 pm »
The latest official released version is 7.12

I did not release 7.12.5, use at own risk.
There is no apk build for android.

Meridian's answer is above.
I can't launch Xpiratez. Error: "This mod requires OXCE v7.12.5 to run correctly". Currently is installed Extended-7.12-2510727-2024-02-24-android.apk
« Last Edit: April 30, 2024, 11:04:56 pm by minimen »

Offline ontherun

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Re: Bugs & Crash Reports
« Reply #4506 on: May 01, 2024, 07:19:59 pm »
You should get the choices next month after updating. There can be some irregularities, but the overall system should work.

ok i tried my previous save some posts ago and it seems to work and so the rank system but the biggest problem is the latter: i got into jan 2602 and was promoted to brigand, the month before i already unlocked hinter killers, while as of now it is locked behind "pirate air force" which in turn is locked behind an higer rank  (cannot remember what it is).

so with the saves prior the inroduction of ranks it feels like cheating, but then i guess for the "loyal" player there is no chance but to start a new game..

Offline minimen

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Re: Bugs & Crash Reports
« Reply #4507 on: May 02, 2024, 09:02:35 am »
Meridian's answer is above.
I can't launch Xpiratez. Error: "This mod requires OXCE v7.12.5 to run correctly". Currently is installed Extended-7.12-2510727-2024-02-24-android.apk
So there no way to launch Piratez with N8 update on Android?

Offline zRrr

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Re: Bugs & Crash Reports
« Reply #4508 on: May 03, 2024, 12:57:37 pm »
So there no way to launch Piratez with N8 update on Android?

Try reducing required OXCE version to 7.12.0. Only thing that requires 7.12.5 is Quivering Palm attack on new Blood Dragon armor, with 7.12.0 it'll still work, but do 10x less wounds.

Edit metadata.yml in mods/piratez folder, change

Code: [Select]
requiredExtendedVersion: "7.12.5"
to

Code: [Select]
requiredExtendedVersion: "7.12.0"
or remove that line entirely.

« Last Edit: May 03, 2024, 01:30:44 pm by zRrr »

Offline Delian

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Re: Bugs & Crash Reports
« Reply #4509 on: June 19, 2024, 03:45:47 pm »
As per tip #105:
- CHARM should not trigger self-destructs. IgnoreSelfDestruct: true is missing on the following items:
Cupid Gun

- ranged CONCUSSIVE should trigger self-destructs. IgnoreSelfDestruct: false is missing on the following items:
LC-HE Ammo, HE Grenade, Proxy Grenade, T.030 Rockets-DP
I'm unsure about Throwing Hammer and Cannonball. The hammer doesn't trigger self-destruct, but Cannonball does, yet they're both non-explosive ranged arcing CONCUSSIVE attacks.

- melee and thrown LASER should not trigger enemy self-destructs. IgnoreSelfDestruct: true is missing on the following items:
Photonic Spear

- DAZE should not trigger self destructs.
Here I'm unsure about Firecrackers. They trigger self-destructs, yet a much more deadly Riot Grenade does not, which seems inconsistent.

- non-thrown ranged CUTTING should trigger self-destructs. IgnoreSelfDestruct: false is missing on the following items:
CD Pistol Clip, CD Rifle Clip, CD Cannon Clip

- CHOKING should not trigger self-destructs. IgnoreSelfDestruct: true is missing on the following items:
T.030 Rockets-Gas, Biotank's Chemogun, VAM Gas Rounds, Synthmuscle tail, 40mm Grenade/Gas, Grenade Pack/Gas, Mortar Shell/Gas, Gas Rocket, Death Spores, Poison Gas Grenade, Poison Gas Mine, Mumbleball, P.Spell: Ashes of Babylon

- EMP should not trigger self-destructs. IgnoreSelfDestruct: true is missing on the following items:
Scourge Clip/EMP

- MIND should not trigger self-destructs. IgnoreSelfDestruct: true is missing on the following items:
Dreamchaser, Dreamcrusher, Dreamingun, Dreamshooter, Dreamzooka

COLD... I dunno why it's included in the tip; there's no weapons with cold damage.
« Last Edit: June 19, 2024, 08:43:35 pm by Delian »

Offline Mathel

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Re: Bugs & Crash Reports
« Reply #4510 on: June 23, 2024, 01:17:33 am »
Got CtD on BlackSun HQ somewhere between turns 75 and 80.
Something about object 62 not being defined.

Here is the last autosave.

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #4511 on: June 23, 2024, 02:04:19 pm »
Thank you, fixed the self-destruct errors and the CtD on Black Sun HQ map.

Offline ontherun

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Re: Bugs & Crash Reports
« Reply #4512 on: June 27, 2024, 12:13:45 pm »
N8, researchers as bootypedia description says should carry little firearms, i caught up one instead - while ground assaulting a medium vessel - that carries an assault smg...isn't it a bit too much for "study people"?

edit: in a temple of syrus mission, there is an hydrant in the middle, maybe it might need to be moved elsewhere?

edit: post made intellegible  ;D
« Last Edit: June 27, 2024, 04:08:52 pm by ontherun »

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #4513 on: June 27, 2024, 03:55:09 pm »
Assault SMG is basically the definition of a "light firearm", duh.

As for the other thing, it's unrelated to temples, it's just a normal feature of this city terrain. Also why it's even autism inducing? Perfectly normal placement.
« Last Edit: June 27, 2024, 04:44:45 pm by Dioxine »

Offline McBlackjack

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Re: Bugs & Crash Reports
« Reply #4514 on: June 30, 2024, 09:38:34 am »
Found a possible bug.

I should be able to build a new body farm over the top of a body farm (empty) according to the facility description.

It's currently not working as intended. I am getting the error message "CANNOT BUILD HERE Existing facility cannot be upgraded over by selected facility."

The only thing I can do with the body farm (empty) is to dismantle it.

I have more than 50 life support systems.