Author Topic: Bugs & Crash Reports  (Read 1749671 times)

Offline Helix_Nebula

  • Squaddie
  • *
  • Posts: 3
    • View Profile
Re: Bugs & Crash Reports
« Reply #3855 on: February 09, 2021, 11:05:23 pm »
The temporary workaround appears to be "don't look at the bootypedia entry for the Jugulator". The armor itself works, and the autosave be able to let you continue the game without reading the resulting page.
I guess that does work, but it looks pretty, i wanna see it in all its pixelated epicness. XD

link to the discord post with the fix REDACTED

Sadly don't have access.

Offline Greep

  • Colonel
  • ****
  • Posts: 298
    • View Profile
Re: Bugs & Crash Reports
« Reply #3856 on: February 10, 2021, 01:29:09 am »
*waves hand* this is the site you are looking for

https://www.xpiratez.wtf/en-US##STR_SYNTH_JUGULATOR_ARMOR_UC

Offline Nilex

  • Colonel
  • ****
  • Posts: 316
    • View Profile
Re: Bugs & Crash Reports
« Reply #3857 on: February 10, 2021, 01:46:07 am »
Sadly don't have access.
Enter via 2) here:
https://openxcom.org/forum/index.php/topic,4862.0.html
Create a throwaway account or whatever and then hotfix link will work.

Offline Helix_Nebula

  • Squaddie
  • *
  • Posts: 3
    • View Profile
Re: Bugs & Crash Reports
« Reply #3858 on: February 10, 2021, 03:04:23 am »
Enter via 2) here:
https://openxcom.org/forum/index.php/topic,4862.0.html
Create a throwaway account or whatever and then hotfix link will work.

Thanks!

Offline Blazen

  • Sergeant
  • **
  • Posts: 36
    • View Profile
Re: Bugs & Crash Reports
« Reply #3859 on: February 11, 2021, 10:37:41 pm »
I'm not sure if this is a bug with Piratez or just xcom in general but I had a Courier ship performing a courier mission in the pacific region, and after following it for a while it 'landed' in the middle of the ocean and the map used for the fight was the surface of Mars map. The geoscape picture is as soon as the game returned to geoscape so where the ship is, is where the ship 'landed'.
I think this happened before, a freighter I was following also landed in the middle of the pacific, but I was following with an interceptor instead of a transport and so I declined to attack and the ship just immediately took off again.
« Last Edit: February 11, 2021, 10:39:42 pm by Blazen »

Offline Greep

  • Colonel
  • ****
  • Posts: 298
    • View Profile
Re: Bugs & Crash Reports
« Reply #3860 on: February 11, 2021, 11:31:33 pm »
I've also seen multiple temple raids in the ocean, west of africa.  No special map, though.

Offline username

  • Captain
  • ***
  • Posts: 95
    • View Profile
Re: Bugs & Crash Reports
« Reply #3861 on: February 12, 2021, 07:55:10 am »
It'd be interesting if UFOs landed in the middle of the ocean ended up in the underwater map.

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11721
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Bugs & Crash Reports
« Reply #3862 on: February 12, 2021, 02:48:20 pm »
I'm not sure if this is a bug with Piratez or just xcom in general but I had a Courier ship performing a courier mission in the pacific region, and after following it for a while it 'landed' in the middle of the ocean and the map used for the fight was the surface of Mars map.

It's a Piratez bug, or more specifically, a problem with designed mission areas vs. land mass.

The Hawaii islands are often problematic when these two aren't perfectly aligned...

Offline BBHood217

  • Commander
  • *****
  • Posts: 540
    • View Profile
Re: Bugs & Crash Reports
« Reply #3863 on: February 13, 2021, 01:04:16 am »
I've seen an enemy craft with a Pacific mission zone try to land on Hawaii, but it missed the mark and immediately took off again.

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 9088
    • View Profile
Re: Bugs & Crash Reports
« Reply #3864 on: February 13, 2021, 08:13:35 am »
I've seen an enemy craft with a Pacific mission zone try to land on Hawaii, but it missed the mark and immediately took off again.

Yes, Hawaii was moved more west compared to vanilla... but mission zones are still where Hawaii was before (and where there's only ocean now).

Either move Hawaii back where it was; or move mission zones to the new Hawaii location.

Offline kevL

  • Colonel
  • ****
  • Posts: 482
  • pitchforks and torches
    • View Profile
Re: Bugs & Crash Reports
« Reply #3865 on: February 16, 2021, 01:09:44 am »
@Dioxine

in Piratez.rul

ll. 11066,11067 - damageAlter for STR_QUARTERSTAFF

ToTile: 0.2
ToTile: 0.2

is duplicated. The YamlDotNet library for c# doesn't like ...


[edit]
also

ll. 39006,39007 - STR_MINE_ACID

damageType: 6
damageType: 6
« Last Edit: February 16, 2021, 01:25:20 am by kevL »

Offline Nilex

  • Colonel
  • ****
  • Posts: 316
    • View Profile
Re: Bugs & Crash Reports
« Reply #3866 on: February 16, 2021, 01:47:00 am »
No dupes in my vanilla L6 ruleset.

Offline kevL

  • Colonel
  • ****
  • Posts: 482
  • pitchforks and torches
    • View Profile
Re: Bugs & Crash Reports
« Reply #3867 on: February 16, 2021, 02:43:44 am »
i downloaded from dropbox today
https://openxcom.org/forum/index.php/topic,4465.0.html

perhaps downloads are out of synch

/idk

Offline Nilex

  • Colonel
  • ****
  • Posts: 316
    • View Profile
Re: Bugs & Crash Reports
« Reply #3868 on: February 16, 2021, 03:20:18 am »
Hm I checked again in original archive are you're right, dupes you mentioned do exist in vanilla L6. My bad sorry.
It seems to have been fixed via hotfix in the meantime even though I searched before answering you to make sure.
Anyway that's fixed, along with handful of other stuff, but hotfixes are scattered around on discord channel.

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 9088
    • View Profile
Re: Bugs & Crash Reports
« Reply #3869 on: February 16, 2021, 03:11:45 pm »
Sprite wpnactive not found OXCE android crash as soon as I press yes to begin mission

You did not install OXCE for Android correctly.

Or more likely, you have overwritten OXCE for Android files by files from Piratez (which comes with OXCE for Windows).... don't do that, copy only mod files, not OXCE files.