Author Topic: Bugs & Crash Reports  (Read 1748877 times)

Offline AgentFransis

  • Sergeant
  • **
  • Posts: 34
    • View Profile
Re: Bugs & Crash Reports
« Reply #2700 on: September 12, 2018, 06:03:06 pm »
A line of gals with ninja stars works nicely. Pistols are fine too.

I forget, what do you get there that is of importance?

Offline Rince Wind

  • Commander
  • *****
  • Posts: 572
    • View Profile
Re: Bugs & Crash Reports
« Reply #2701 on: September 12, 2018, 06:50:36 pm »
XP

And I mostly use shotguns down there, later on when my gals are better/when I can bring more I might not bother reequipping. (especially if I have no shotgun loadout saved because I was lazy.)

Offline ivandogovich

  • Commander
  • *****
  • Posts: 2381
  • X-Com Afficionado
    • View Profile
    • Ivan Dogovich Youtube
Re: Bugs & Crash Reports
« Reply #2702 on: September 12, 2018, 07:42:36 pm »
I forget, what do you get there that is of importance?

Its a source of cats.  I think Voodoo is gated behind cats.

Offline AgentFransis

  • Sergeant
  • **
  • Posts: 34
    • View Profile
Re: Bugs & Crash Reports
« Reply #2703 on: September 12, 2018, 07:51:12 pm »
Ah, but they rarely survive though. More reliably you get a cat from the escape tower mission.

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11721
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Bugs & Crash Reports
« Reply #2704 on: September 12, 2018, 07:55:48 pm »
In my experience they usually survive, so I guess it's another RNG thing.

Offline LouisdeFuines

  • Commander
  • *****
  • Posts: 586
    • View Profile
Re: Bugs & Crash Reports
« Reply #2705 on: September 12, 2018, 10:28:04 pm »
Game crashes, when shooting the brain on Cydonia. Can`t complete game now

Using OXCE+ 4.0.

Crash occurs, when two parts of the brain are being shot. The upper part and the right part.

"Segmentation fault"

EDIT:
Problem solved with latest version of OXCE4.0
« Last Edit: September 12, 2018, 10:53:42 pm by LouisdeFuines »

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 9084
    • View Profile
Re: Bugs & Crash Reports
« Reply #2706 on: September 12, 2018, 10:35:36 pm »
Game crashes, when shooting the brain on Cydonia. Can`t complete game now

Crash occurs, when two parts of the brain are being shot.

Vanilla bug, introduced and solved recently, doesn't happen with oxce+ 3.10b.

If you have oxce+ 4.0, you'll need to download the latest one from here: https://lxnt.wtf/oxem/#/ExtendedPlus

Offline LouisdeFuines

  • Commander
  • *****
  • Posts: 586
    • View Profile
Re: Bugs & Crash Reports
« Reply #2707 on: September 12, 2018, 10:48:38 pm »
That solved the problem. I had a bugged version of OXCE+ 4.0

KZad Bhat

  • Guest
Re: Bugs & Crash Reports
« Reply #2708 on: September 12, 2018, 11:58:21 pm »
You want cats because they're cats, of course! Who doesn't want a cat?

As of now I don't want to take them into battle, because they're forced up front, but they can be useful in base defense as a roaming scout. While a dog's Aye ability can cover a larger area, they can't get the vertical placement on their own, while cats passing by can tell you not only where the enemy is within their range, but what enemy it is and which way it's facing, as if you actually saw it.

But mostly just because they're cats.

Offline legionof1

  • Moderator
  • Commander
  • ***
  • Posts: 1900
  • Bullets go that way. Money comes this way.
    • View Profile
Re: Bugs & Crash Reports
« Reply #2709 on: September 13, 2018, 02:02:37 am »
Clearing the celler is a gate on progress in the bounty hunt tiers, you must beat it at least once.

Offline Zippicus

  • Colonel
  • ****
  • Posts: 166
    • View Profile
Re: Bugs & Crash Reports
« Reply #2710 on: September 13, 2018, 03:23:15 am »
It's good for rookie troop training too.  The rats aren't exactly lethal, and if you use shotguns accuracy isn't much of an issue and there's  plenty of them to shoot.

Offline Vansi

  • Captain
  • ***
  • Posts: 86
    • View Profile
Re: Bugs & Crash Reports
« Reply #2711 on: September 13, 2018, 04:34:44 am »
The rat ability is good as it is, it was funny to see master campers being discomforted by what is an extremely weak enemy otherwise, only because their tactics were ill suited for this type of mission. In short, I don't intend to remove the only challenge there is to be found in this mission.

Yea, the rats really are reminding me Screamers: https://en.wikipedia.org/wiki/Screamers_(1995_film)
Ok, but how about bigger rewards? That Handheld Tunnel Boring Machine made of rat's tooth starts grow on me...

And cats were called "worthless" by Vansi anyway, weren't they :)


Sadly, I never found any cats during that mission. But last time I found gem and recently I also discovered their importance in manufacturing.

Man, all this sectoweed isn't going to smoke itself.

When they arrive, I will be able to buy sectoweed on black market. This in turn will allow me to keep manufacture Medical Supplies, and I will be able to upgrade game from 99J2 to current version without crashing economy and killing my current game. Then I will stop report bugs from "ancient" release.... Dioxine will be happy.

I forget, what do you get there that is of importance?

It is a good place to train your team B, C, or D.     

Offline darkestaxe

  • Colonel
  • ****
  • Posts: 254
  • Emissary of the Brain
    • View Profile
Re: Bugs & Crash Reports
« Reply #2712 on: September 13, 2018, 08:12:14 am »
I get a segmentation fault if a beastmaster surrenders while in her suit. I blasted the suit off her and knocked her out and was able to complete the mission.

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 9084
    • View Profile
Re: Bugs & Crash Reports
« Reply #2713 on: September 13, 2018, 08:16:09 am »
I get a segmentation fault if a beastmaster surrenders while in her suit. I blasted the suit off her and knocked her out and was able to complete the mission.

save pls

Offline AgentFransis

  • Sergeant
  • **
  • Posts: 34
    • View Profile
Re: Bugs & Crash Reports
« Reply #2714 on: September 13, 2018, 02:22:58 pm »
Lesser and greater demons seem immune to the neural whip. I had:
- Two gals spend a full turn whipping a spectral demon to no effect.
- A syn spend most of a turn getting kinky with a demon to no effect.
- Most of my squad surround and gangbang a cacodemon with neural whips for nearly two turns to no effect.

Imps do go down in 1-2 hits as expected.
Either this is an incredibly unlikely sequence of peseudorandom numbers or a bug. Or perhaps a subtle commentary on man's struggle to subdue his own demons.