Recently Reinstalled everything for 0.99, and then put everything up for OXCE 3.1 (inc. Datafiles)
1) If I play Custom Base "ON" - then when placing said initial base, it doesn't 'limit' or 'finish' the selections... I filled the entire base section with Corridors as the option to place them never 'turned off', and is the same for all of them
(Of course, I just turned Custom base 'OFF' and continued playing)
This is caused by OXCE 3.1
(came in with the feature that base facilities can forbid other base facilities)
I'll wait for Yankes to fix this and then cherry-pick.
2) Seem to have a hiccup in the Inventory Screen... The "Save Inventory" and "Paste Inventory" seems to only save the guns in hands, and doesn't seem to be working for any equipment in belts for me....
Of course, I will state that its entirely possible that I screwed up somewhere, but things are at least otehrwise playable.
This came from merging OXCE 3.0.
@Yankes:
You have cherry-picked this commit:
https://github.com/MeridianOXC/OpenXcom/commit/0f46b760917e86af43a35bc81433f5437f9105b9But there was a bug in there, which I fixed the next day:
https://github.com/MeridianOXC/OpenXcom/commit/af241b567a1451130b19bfe0176e2703259d72b0I will fix the merge issue in my fork, but you should cherry-pick the original fix to your fork too.
Try deleting MEGASCOPRION_WEAPON, it does crash the defense since it's a bugged item (fixed in 0.99A). Also I don't reccomend soldier diaries before 0.99A, i.e. before I unfuck enemies ranks/races etc. so all is displayed properly. Else you will have factions like 'dogs' or 'zombies' in diaries forever
Moving the scorpion sting to another base has helped.
I am aware of the issues with Commendations, after upgrade to 0.99A, I will reset the diaries completely. For now, it's quite fun seeing soldiers, medics and civilians instead of scouts, thugs and buzzards