Author Topic: Bugs & Crash Reports  (Read 770270 times)

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #525 on: May 05, 2016, 10:08:33 am »
This... problem... will be adressed too, by expanding the early game :)

Offline new_civilian

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Re: Bugs & Crash Reports
« Reply #526 on: May 05, 2016, 06:05:25 pm »
I updated the TU-fix file in this post: https://openxcom.org/forum/index.php?action=post;msg=64381;topic=4058.510
Missed the Grassland terrain...  ::)

fixed.

Dioxine: Do you want to use the fix for the next version or shall I upload it here in the forum as a mod?
« Last Edit: May 05, 2016, 06:18:39 pm by new_civilian »

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #527 on: May 05, 2016, 10:35:12 pm »
Is it properly tested on all conerning terrains? If so, I will add it.

Offline new_civilian

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Re: Bugs & Crash Reports
« Reply #528 on: May 05, 2016, 11:28:57 pm »
I ran a quick test in the Battle Generator on the corresponding terrains and also fixed the Grassland terrain AFTER I discovered that I had missed that one. They work fine on my computer. Not sure if that's enough, though, another helper/tester would of course be fine. I will run another series of tests in the next minutes and report my results.

Just a thought: Is it better to patch those files through the RUL file^ or should the MCD files themselves be fixed?

edit:  I ran another series of BattleGenerator quick tests on ALL terrains and the fix works fine.




fwiw: During the test I realized how nice the Airbus graphics and layout are and you even made sure that there are the correct number of seats (4+2).
« Last Edit: May 05, 2016, 11:50:02 pm by new_civilian »

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #529 on: May 06, 2016, 09:57:27 am »
It's mostly Robin's doing, I only put his LEGOs together :) I intend to use some more of his tilesets, they're really sweet.

Also: not sure which is better to patch. If everything's a-ok then the MCDs themselves I guess.


Offline a0kribu

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Re: Bugs & Crash Reports
« Reply #530 on: May 06, 2016, 01:26:33 pm »
The game insists on occasionally using pink sand for desert missions on Earth. I think it's part of Cydonia tile set? It would be fine but I am getting choke tests at the end of every turn.
Is this intentional?

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #531 on: May 06, 2016, 01:50:45 pm »
It's not Cydonia tileset, and these traps didn't got there by accident :)

Offline new_civilian

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Re: Bugs & Crash Reports
« Reply #532 on: May 06, 2016, 02:42:49 pm »
It's mostly Robin's doing, I only put his LEGOs together :) I intend to use some more of his tilesets, they're really sweet.

Also: not sure which is better to patch. If everything's a-ok then the MCDs themselves I guess.

Alright, I will fix the MCD's as well and upload them here later!

Offline new_civilian

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Re: Bugs & Crash Reports
« Reply #533 on: May 06, 2016, 03:05:56 pm »
Here the fixed files. Double and triple checked them during the editing.

file temporarily removed due to overhaul
« Last Edit: May 07, 2016, 04:50:24 pm by new_civilian »

Offline Thryllth

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Re: Bugs & Crash Reports
« Reply #534 on: May 07, 2016, 03:03:53 am »
Probably not a bug but when breaking down ammo from magazines the magazine size and number produced are swapped from how it is presented for guns.  For example, Gauss Cannon ammo shows up as 4X25 (4 packs of 25 rounds) but for other projectiles it is the other way around being (Magazine Size)X(Number Produced).

Offline Golnor

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Re: Bugs & Crash Reports
« Reply #535 on: May 07, 2016, 06:27:13 am »
So I just got to the "Mysterious Siberian base" mission (I think) but every time I try to start the mission, I ctd.

I don't think I have done anything weird, and I was using 0.98G or C. I can't tell what that letter is. That's not the latest version, is it?

.....

Okay, looked around, saw that the latest version was 0.98E, got that, imported my saves, and crash again.

Throwing my save on here as an attachment.
« Last Edit: May 07, 2016, 09:05:33 am by Golnor »

Offline Meridian

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Re: Bugs & Crash Reports
« Reply #536 on: May 07, 2016, 10:04:51 am »
OMG, the broken provost pedia entry is UGLY as heck.... please replace with something else, pretty please.

Btw. reminds me of this:

Offline new_civilian

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Re: Bugs & Crash Reports
« Reply #537 on: May 07, 2016, 10:08:01 am »
I also get a CTD when trying to start the Siberian base mission. I can get into the inventory screen right before the mission and then it crashes.  :'(

Offline new_civilian

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Re: Bugs & Crash Reports
« Reply #538 on: May 07, 2016, 10:37:37 am »
So I just got to the "Mysterious Siberian base" mission (I think) but every time I try to start the mission, I ctd.
I don't think I have done anything weird, and I was using 0.98G or C. I can't tell what that letter is. That's not the latest version, is it?
Okay, looked around, saw that the latest version was 0.98E, got that, imported my saves, and crash again.
Throwing my save on here as an attachment.


I found several causes for the CTD bug.
Siberiabase28 and Siberiabase29 maps (and rmp) are missing. Only found the bug because I tinkered with the script to get it working....
Even adding the missing maps (I used the ones from the current UFO redux) doesn't remove the CTD, the script itself seems to be the problem.  :-\
I also disabled the mapblocks in the rul-file, still CTDs  :-\
I edited the script so mapblock 28 is no longer called for, still CTDs.  :-\

Dioxine, please help, this is a game-breaker!
« Last Edit: May 07, 2016, 11:08:29 am by new_civilian »

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #539 on: May 07, 2016, 11:11:59 am »
@Golnor: This is not Siberia at all, just broken Mansion from the version when Mansion was broken. Upgrade version & ignore that mission.

@New Civilian: This is some issue with craft spawning. Happens to me as well, albeit rarely.