I get a CTD if I land to recover the crash of this enemy craft.
See attached screenshot and save.
EDIT:
log portion relevant to crash:
[30-04-2019_13-27-11] [INFO] OpenXcom started successfully!
[30-04-2019_13-27-11] [INFO] Using software scaling routine. For best results, try an OpenGL filter.
[30-04-2019_13-29-20] [FATAL] A fatal error has occurred: Segmentation fault.
[30-04-2019_13-29-20] [FATAL] 0x6371c0 OpenXcom::CrossPlatform::stackTrace(void*)
[30-04-2019_13-29-20] [FATAL] 0x638960 OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
[30-04-2019_13-29-20] [FATAL] 0x425ad0 signalLogger(int)
[30-04-2019_13-29-20] [FATAL] 0x7633d575 CreateProcessAsUserW
[30-04-2019_13-29-20] [FATAL] 0x77d45030 RtlKnownExceptionFilter
[30-04-2019_13-29-20] [FATAL] 0x77d0979f RtlInitializeExceptionChain
[30-04-2019_13-29-50] [FATAL] OpenXcom has crashed: Segmentation fault.
EDIT: 2.
If someone is trying to replicate the error, can you try to move any base facility ? It seems somehow CTRL+LMB doesn't work anymore for me. It works if I start a new game. Funds are not a problem.