aliens

Author Topic: Bugs & Crash Reports  (Read 1462257 times)

Offline Abyss

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Re: Bugs & Crash Reports
« Reply #2865 on: October 07, 2018, 06:57:02 pm »
having supermutant turned on is probably a bad idea
Well the true reason is that SM mode makes the game feel a lot more different. If it ends, it ends.
Not to mention a bunch of Star Gods almost ruined my second base, the whole team was panicking/under the control, the tanks and mutant reapers were destroyed, 20 dogs loaded with activated blast satchels as well as 20 bloodhouds helped a little. That's the battle, you see.
And if there's no savegame to come back to, you check every turn twice.
You should've maybe knocked her out instead, consider this a penance :P
That was an ocassion. Can't imagine any mature male that shoots the little girls.

Thanks to everyone who was paying attention to my request.
Stoddard, thank you very much again.
« Last Edit: October 07, 2018, 06:59:22 pm by Abyss »

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #2866 on: October 07, 2018, 08:29:51 pm »
Well the true reason is that SM mode makes the game feel a lot more different. If it ends, it ends.

Well it also makes it super hard to share saves, ergo, to debug and analyze. Every pain is taken to assure buglessness, but I cannot guarantee no game crashing saves. Really, I recommend honor system instead.

Offline Mathel

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Re: Bugs & Crash Reports
« Reply #2867 on: October 08, 2018, 10:37:37 am »
Uber wheat takes 1x1 inventory space, but it's image is 2x3 large.

Offline Abyss

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Re: Bugs & Crash Reports
« Reply #2868 on: October 08, 2018, 08:10:47 pm »
Is it intended that alien assaulters to the base stuck to their places? I mean there is no script yet.
I believe that Mercenaries and Raiders won't move, just attack with reaction fire. Not sure about others.

And versa, attack on alien bases: Major of fractions stuck to their places. For example, academy drones even don't turn back, you can stay behind them for a number of turns.

The versions J4-J7.

Offline ivandogovich

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Re: Bugs & Crash Reports
« Reply #2869 on: October 08, 2018, 08:26:10 pm »
Post a save, Abyss?

Units should patrol between nodes.  So what you are describing doesn't seem right.

Offline Solarius Scorch

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Re: Bugs & Crash Reports
« Reply #2870 on: October 08, 2018, 09:39:12 pm »
If these units are snipers but not spotters (which I don't know) then it is an AI bug. It will be resolved with the next version.

Offline Abyss

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Re: Bugs & Crash Reports
« Reply #2871 on: October 08, 2018, 10:15:13 pm »
Post a save, Abyss?
Beg for pardon, that is Iron man mode. Nevertheless, it was the same problem before whan I played with saves in the J5. 
I will copy a save soon after the next attack.

If these units are snipers but not spotters (which I don't know) then it is an AI bug. It will be resolved with the next version.
They all stay, except for 10-15% units.

Offline ivandogovich

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Re: Bugs & Crash Reports
« Reply #2872 on: October 08, 2018, 10:20:58 pm »
J7 has some attempt to address the spotter/sniper issue. 

Playing on Ironman....  Its not recommended.  Mainly due to ongoing development, but also because its very hard to verify issues when they arise due to lack of save games.

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #2873 on: October 09, 2018, 12:29:00 am »
J7 fixed the sniper-spotter. The described behavior is abnormal. But nothing can really be said or done without a save to analyze.

Offline Abyss

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Re: Bugs & Crash Reports
« Reply #2874 on: October 09, 2018, 12:39:47 am »
J7 fixed the sniper-spotter. The described behavior is abnormal. But nothing can really be said or done without a save to analyze.
Will return back with save asap

Offline Alex_D

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Re: Bugs & Crash Reports
« Reply #2875 on: October 09, 2018, 01:18:14 am »
On a lazy Monday afternoon (it's a holiday over here), I'm playing the Mage Villa mission.

I get a CTD error. To repeat the error take the tank on the upper floor and shoot at the table right in front of it.

Attached are the saves and log error section.

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #2876 on: October 09, 2018, 04:30:33 am »
Fixed. Thanks.

Offline Abyss

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Re: Bugs & Crash Reports
« Reply #2877 on: October 10, 2018, 03:58:55 pm »
Post a save, Abyss?

Units should patrol between nodes.  So what you are describing doesn't seem right.

Here's the save

Offline Abyss

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Re: Bugs & Crash Reports
« Reply #2878 on: October 10, 2018, 04:19:22 pm »
Here is another save for the turn where all moving stuff is killed. In this siege 60% of units appeared to be moving.
The tanks are always patrol. They'r good. The low-ranked guys too. But for commander and some other guys there is a one-stand game.

 
« Last Edit: October 10, 2018, 04:30:35 pm by Abyss »

Offline silencer_pl

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Re: Bugs & Crash Reports
« Reply #2879 on: October 13, 2018, 10:00:26 pm »
There is a visibility bug, that can be seen in Siberia base.

The attach screenshot show that gal standing in front of open door doesn't see anyone, but one step inside and she can see whole corridor.