Today I finished designing and implementing version 0.8. Here's the change list:
* Reduced Sectopd and Cyberdisc vulnerability to incendiary ammo from 100 to 50 to reduce exploit.
* Several bug fixes: Terrain Pack, Geoscape, missing images, etc.
* Removed changes to Hypewave Decoder and Laser/Plasma Cannons and Fusion Ball Launcher, restoring the vanilla stats.
* New terrains added: Desert Plane, Polar Plane, Tundra Plane, Tundra Forest, Tundra Forest Mountain, Tundra Polar, Taiga Polar, Grassland Polar, Savanna Polar, Steppe Polar, Siberia, Complex YY-18, Alien Hive, Alien Colony and Storm Mountain.
* Reworked alien missions: new terrains have been split between Alien Facility Attack and Alien Subversion Overseer UFO missions. Alien Facility Attacks now consist of recovering/defending allied facility, while on Alien Subversion player attacks hostile facilities. Capturing Thin Men, Human Agents or recovering Data Disk 4 are no longer required to activate missions. Previous unique missions like Facility Extraction can now appear regularly.
* Reworked alien missions: reduced several special mission map sizes and reduced alien numbers on all the new missions to terror site equivalents.
* Reworked alien missions: added Alien Colony Assault, Outpost Defense, Facility Recover and Airfield Attack deployments.
* Reworked alien races: added Human crews for some of the Alien Subversion missions. Reworked race distribution in alien missions for more diversity and balance. Set all alienRaces to 12 ranks, regardless of if the additional ranks are used or not.
* Reworked alien missions: Area 51 mission moved to April for balance. Capture mission moved to January and terrain set to Complex.
* Reworked Overseer UFO: all Overseer missions are now stopped by interrogating an Ethereal Commander. The previous requirement for Data Disk 5 and 6 have been removed.
* Fixed bug where the new UFO interiors would be removed. As a side effect it is not possible anymore to 'hug' the UFO exteriors as OXC allows.
* More civilian units added
As you may see, my intention was to simplify things and prevent the game from becoming repetitive. I'm going to do a few test play runs of the new terrains/missions and I should release 0.8 in the next days. I'm hoping that afterwards there won't be any major changes so that this expansion can be finally finished
