Author Topic: Area 51 - General Feedback thread  (Read 174832 times)

Offline firsttefl1

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Re: Area 51 - General Feedback thread
« Reply #1170 on: July 06, 2016, 02:14:01 pm »
Yet another crash. This one happens, when the transport arrives to the terror mission.
Inside the attached archive:
333crash.sav - just before the crash.
333test.sav - the buggy terror mission has just appeared, but the ship hasn't been sent yet.
I also add dmp files - "...11-49-43.dmp" - from the first crash, "...11-57-57.dmp" - from the attempt to recreate the crash.

I use the Area 51 mod version from July 4 and openxcom_git_master_2016_07_03_1544
« Last Edit: July 06, 2016, 02:16:00 pm by firsttefl1 »

Offline Hobbes

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Re: Area 51 - General Feedback thread
« Reply #1171 on: July 06, 2016, 03:17:23 pm »
Yet another crash. This one happens, when the transport arrives to the terror mission.
Inside the attached archive:
333crash.sav - just before the crash.
333test.sav - the buggy terror mission has just appeared, but the ship hasn't been sent yet.
I also add dmp files - "...11-49-43.dmp" - from the first crash, "...11-57-57.dmp" - from the attempt to recreate the crash.

I use the Area 51 mod version from July 4 and openxcom_git_master_2016_07_03_1544

Thanks, fixed :)

You can either unzip the attached file to \OpenXCom\mods\Area 51\Ruleset\ and replace the existing file or use the alternate Dropbox download link for the updated mod (since modportal isn't allowing downloads again)

Offline firsttefl1

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Re: Area 51 - General Feedback thread
« Reply #1172 on: July 07, 2016, 06:28:53 pm »
Thanks, that problem was solved, but now there is yet another crash.
Actually, there have been several, but I managed to recreate only one.
The game goes down in the middle of nowhere - in the attached zip archive there is a save file - "888test.sav". As you can see on the screenshot inside the archive, the game crashes at 23:47 according to the internal clock (a mission fails to start?). I also add today's dmp files - they have to do with previous crashes (which i cannot recreate).

Offline Hobbes

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Re: Area 51 - General Feedback thread
« Reply #1173 on: July 07, 2016, 10:51:03 pm »
Thanks, that problem was solved, but now there is yet another crash.
Actually, there have been several, but I managed to recreate only one.
The game goes down in the middle of nowhere - in the attached zip archive there is a save file - "888test.sav". As you can see on the screenshot inside the archive, the game crashes at 23:47 according to the internal clock (a mission fails to start?). I also add today's dmp files - they have to do with previous crashes (which i cannot recreate).

These crashes at 00:00 during the month are usually research projects that are bugged. If the bug is at 00:00 of the beginning of the month, then usually it is a mission that fails to launch. On this case I thought I had already fixed this (some legacy code from the previous versions that wasn't removed) but apparently I did not, sorry about that.

Just unzip the attached file to \OpenXCom\mods\Area 51\Ruleset\ and replace the existing file

Download links also updated with the latest fix on July 8th
« Last Edit: July 08, 2016, 09:43:58 pm by Hobbes »

Offline WinningbagoAFX

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Re: Area 51 - General Feedback thread
« Reply #1174 on: July 12, 2016, 04:19:06 pm »
Game's crashing anytime I try to start a Harvester UFO mission, the log says something about a missing terrain file. I've attached the save game just in case.

Code: [Select]
[12-07-2016_13-08-34] [INFO] Data folder is:
[12-07-2016_13-08-34] [INFO] Data search is:
[12-07-2016_13-08-34] [INFO] - C:\Users\Pinhead\Documents\OpenXcom\
[12-07-2016_13-08-34] [INFO] - C:\Program Files\OpenXcom
[12-07-2016_13-08-34] [INFO] - C:\Program Files\OpenXcom
[12-07-2016_13-08-34] [INFO] User folder is: C:\Users\Pinhead\Documents\OpenXcom\
[12-07-2016_13-08-34] [INFO] Config folder is: C:\Users\Pinhead\Documents\OpenXcom\
[12-07-2016_13-08-34] [INFO] Options loaded successfully.
[12-07-2016_13-08-34] [INFO] SDL initialized successfully.
[12-07-2016_13-08-36] [INFO] SDL_mixer initialized successfully.
[12-07-2016_13-08-36] [INFO] requested file not found: openxcom.png
[12-07-2016_13-08-36] [INFO] Attempting to set display to 1440x900x32...
[12-07-2016_13-08-36] [INFO] Display set to 1440x900x32.
[12-07-2016_13-08-36] [INFO] requested file not found: Shaders/sabr-xcomified.opengl.shader
[12-07-2016_13-08-36] [ERROR] Shaders/sabr-xcomified.opengl.shader: bad file
[12-07-2016_13-08-36] [INFO] requested file not found: Shaders/sabr-xcomified.opengl.shader
[12-07-2016_13-08-37] [ERROR] Shaders/sabr-xcomified.opengl.shader: bad file
[12-07-2016_13-08-37] [INFO] Loading data...
[12-07-2016_13-08-37] [INFO] Scanning standard mods in 'standard'...
[12-07-2016_13-08-37] [INFO] Scanning user mods in 'C:\Users\Pinhead\Documents\OpenXcom\mods'...
[12-07-2016_13-08-37] [INFO] Mapping resource files...
[12-07-2016_13-08-38] [INFO] Resources files mapped successfully.
[12-07-2016_13-08-42] [INFO] Loading fonts... Font.dat
[12-07-2016_13-08-42] [INFO] Loading extra resources from ruleset...
[12-07-2016_13-08-44] [INFO] Data loaded successfully.
[12-07-2016_13-08-44] [INFO] Loading language...
[12-07-2016_13-08-44] [INFO] Language loaded successfully.
[12-07-2016_13-08-44] [INFO] OpenXcom started successfully!
[12-07-2016_13-08-44] [INFO] Playing flx, 320x200, 890 frames
[12-07-2016_13-08-47] [INFO] SDL_mixer initialized successfully.
[12-07-2016_13-08-49] [INFO] SDL_mixer initialized successfully.
[12-07-2016_13-13-39] [INFO] requested file not found: TERRAIN/U_DISEC3.MCD

Online Solarius Scorch

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Re: Area 51 - General Feedback thread
« Reply #1175 on: July 12, 2016, 06:41:57 pm »
Yep, clearly U_DISEC3.MCD is missing from the TERRAIN folder. Either the mod is buggy or you somehow lost the file.

Offline WinningbagoAFX

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Re: Area 51 - General Feedback thread
« Reply #1176 on: July 12, 2016, 06:49:45 pm »
It's weird because I thought reinstalling the mod would work, but it hasn't. Is there anywhere I can grab the file?

Online Solarius Scorch

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Re: Area 51 - General Feedback thread
« Reply #1177 on: July 12, 2016, 07:05:49 pm »
It's weird because I thought reinstalling the mod would work, but it hasn't. Is there anywhere I can grab the file?

I'll attach it, but I'm not sure if it's exactly the same version.

Offline WinningbagoAFX

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Re: Area 51 - General Feedback thread
« Reply #1178 on: July 12, 2016, 07:49:17 pm »
That did the trick, cheers.

Offline Hobbes

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Re: Area 51 - General Feedback thread
« Reply #1179 on: July 12, 2016, 08:22:13 pm »
Game's crashing anytime I try to start a Harvester UFO mission, the log says something about a missing terrain file. I've attached the save game just in case.

Yep, clearly U_DISEC3.MCD is missing from the TERRAIN folder. Either the mod is buggy or you somehow lost the file.

I removed U_DISEC3 for version 0.9 as part of a cleaning of unused files. Now I see that I've made a mistake since I didn't check properly, thanks both for the report and temporary fix.

Both download links have been uploaded to include the missing terrain files.
« Last Edit: July 12, 2016, 08:27:12 pm by Hobbes »

Offline firsttefl1

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Re: Area 51 - General Feedback thread
« Reply #1180 on: July 13, 2016, 01:19:21 pm »
A crash after an attempt to recover a fallen UFO - the save file is attached

Offline Hobbes

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Re: Area 51 - General Feedback thread
« Reply #1181 on: July 13, 2016, 03:25:25 pm »
A crash after an attempt to recover a fallen UFO - the save file is attached

Thanks, fix added to the download links

Offline firsttefl1

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Re: Area 51 - General Feedback thread
« Reply #1182 on: July 14, 2016, 08:17:16 am »
Another crash - it might be a buggy research (Phaser corpse examination is about to be finished).

Offline Hobbes

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Re: Area 51 - General Feedback thread
« Reply #1183 on: July 14, 2016, 02:21:34 pm »
Another crash - it might be a buggy research (Phaser corpse examination is about to be finished).

Yes, it was :)

Here's a quick fix attached, unzip it to \mods\Area 51\Ruleset\ and replace the existing file

I'll update the download links shortly

Offline BBHood217

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Re: Area 51 - General Feedback thread
« Reply #1184 on: July 17, 2016, 08:06:42 am »
Quote

That map had a floor where walking over it made gunfire sounds.