Verified aggressive retaliation is disabled.
In several of my last playthroughs, I've gotten base defense missions the first month. I thought it was a little odd because I wasn't playing on superhuman, but I rolled with the punches thinking I was just really unlucky (Janurary 17th). I was successful (no casualties, except 1 tank) and went on to beat the game, so whatevs.
I just started a new playthrough (Genius, Ironman), and I got a base defense mission (sectoids) on January 11th -- the earliest one yet.
I was victorious, but lost 2 tanks and 3 high reaction soldiers. They died for the cause, but they will be missed. I got a blaster launcher (and 3 bombs) out of it, so I'm thinking they screwed themselves.
I don't remember getting so many base defense missions in the first month in vanilla, especially when not playing on superhuman. I only saw and shot down 1 UFO so far. Is that enough for them to send a retaliation mission? How many UFOs shot down are required before they have a chance to send a retaliation mission? Is something screwy going on?
I'm using August 11th nightly build, custom build for the stat tracking soldier diaries mod.
Was aggressive retaliation broken in that build (it's turned on even when the menu says otherwise)? Because that's the only thing that makes sense to me.