Author Topic: [MAPS] New Terror Mission Map Blocks  (Read 136054 times)

Offline Solarius Scorch

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Re: [MAPS] New Terror Mission Map Blocks
« Reply #150 on: January 25, 2015, 05:54:49 pm »
You're using the wrong wall corner tile on the grey building.

At the moment I'm focusing on the expansion but if I ever add this terrain to the Terrain Pack I'll include these maps.

Fixed.

All right, leaving it here for now. There may be more, but I'm not satisfied with them for now.

Offline davide

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Re: [MAPS] New Terror Mission Map Blocks
« Reply #151 on: January 28, 2015, 03:18:21 pm »
I Solarious,

I notice that some Ufo2000 maps are compatible to Industrial and Port terrain tilesets (PORTROADS PORTURBITS)
If you like some of them, you could consider to complete them.

(They are the Airfield package, it is on Hobbes's site, but today https://area51.xcomufo.com/ is down)

bye
« Last Edit: January 28, 2015, 03:21:53 pm by davide »

Offline Solarius Scorch

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Re: [MAPS] New Terror Mission Map Blocks
« Reply #152 on: January 28, 2015, 03:54:50 pm »
Thanks Davide. It's certainly interesting and I feel we really need more maps (almost as much as we need more aliens), but I think it wouldn't be okay to work on them while not being Hobbes, considering he's still very much alive and kicking in the community. :) But I also hope to see this stuff in the game one day.

Offline davide

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Re: [MAPS] New Terror Mission Map Blocks
« Reply #153 on: January 28, 2015, 05:03:08 pm »
You are right ::)

I read that Hobbes is very busy on his new very interesting project and I wont distract him.   :P

I see that you design new map (SOLFAN40) , therefore I added the post. 8)


Offline davide

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Re: [MAPS] New Terror Mission Map Blocks
« Reply #154 on: January 29, 2015, 10:37:03 am »
a last question .... :-[

with night version could Railyard10.map be used ?

 it is 30x30 sized

thanks

Offline Solarius Scorch

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Re: [MAPS] New Terror Mission Map Blocks
« Reply #155 on: January 29, 2015, 02:22:41 pm »
a last question .... :-[

with night version could Railyard10.map be used ?

 it is 30x30 sized

thanks

Actually, I'd like to know this too. :)

Offline Hobbes

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Re: [MAPS] New Terror Mission Map Blocks
« Reply #156 on: January 29, 2015, 07:40:21 pm »
I notice that some Ufo2000 maps are compatible to Industrial and Port terrain tilesets (PORTROADS PORTURBITS)
If you like some of them, you could consider to complete them.

Those maps from Airfield actually look better than I remembered them. I just might recycle that terrain for the mod I'm currently working at, since an airbase terrain would be nice for the new missions, but I'll change the tilesets to use Area51's instead - there are already enough terrains that use the Port tilesets.

it is 30x30 sized

You can use 30x30 or larger maps on the nightlies.
« Last Edit: January 29, 2015, 07:45:23 pm by Hobbes »

Offline Solarius Scorch

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Re: [MAPS] New Terror Mission Map Blocks
« Reply #157 on: January 29, 2015, 08:36:03 pm »
You can use 30x30 or larger maps on the nightlies.

Are you interested in adding your currently unused "station" 30x30 map to the Railyard tileset?

Offline Hobbes

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Re: [MAPS] New Terror Mission Map Blocks
« Reply #158 on: January 30, 2015, 04:24:36 am »
Are you interested in adding your currently unused "station" 30x30 map to the Railyard tileset?

Nope.

Offline davide

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Re: [MAPS] New Terror Mission Map Blocks
« Reply #159 on: January 30, 2015, 08:51:22 am »
It could be a complement map into FMP  ::)

Offline Hobbes

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Re: [MAPS] New Terror Mission Map Blocks
« Reply #160 on: January 30, 2015, 09:12:17 am »
It could be a complement map into FMP  ::)

You guys must really enjoy trainspotting ;)

Offline davide

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Re: [MAPS] New Terror Mission Map Blocks
« Reply #161 on: January 30, 2015, 10:53:33 am »
« Last Edit: January 30, 2015, 11:12:53 am by davide »

Offline davide

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Re: [MAPS] New Terror Mission Map Blocks
« Reply #162 on: January 30, 2015, 11:00:27 am »
For Solarious

Into FMP pack rel 9.8 there is a map named MADURBAN39 but it is not used into ruleset  :o
Terrain pack rel 3 does not contain/reference it
« Last Edit: January 30, 2015, 02:14:30 pm by davide »

Offline Warboy1982

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Re: [MAPS] New Terror Mission Map Blocks
« Reply #163 on: January 30, 2015, 04:16:30 pm »
Later it will be unnecessary to have 2 scripts but I don't know if Warboy has fixed the issue that was preventing this.

yeah, i took care of that.

Offline Ridаn

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Re: [MAPS] New Terror Mission Map Blocks
« Reply #164 on: February 25, 2015, 12:09:14 am »
I just got one awesome landing with this mod on the latest nightly, it is probably a result of messing something up, but a result is hilarious nonetheless.
Mods I had turned on:
XenoOperations
LukesextraUFOs
Terrain_Pack_Nightly (3.1.4)
Expanded_UBase_Nightly (got an attachement by hellrazor and put a Hobbex fix on top of it)
TerrorSites