aliens

Author Topic: Mixed Day/Night light on misions  (Read 2710 times)

Offline TopCat

  • Sergeant
  • **
  • Posts: 34
    • View Profile
Mixed Day/Night light on misions
« on: August 17, 2015, 12:28:19 am »
Please allow mixed Day/Night light on missions.

Example during day missions:
1)  The Alien Ship interior should be dark places (very dark :) ) and until develop proper technology (which allow hack alien systems) our units should operate like in  Night missions (same in Alien Bases)
2) Moders may create maps with under ground tunnels/installations which should be explored with lack of day lights


Offline yrizoud

  • Commander
  • *****
  • Posts: 1014
    • View Profile
Re: Mixed Day/Night light on misions
« Reply #1 on: August 17, 2015, 03:54:14 am »
I think even the original UFO alien base is this way... it's "always nighttime", but almost all blocks have artificial lights sources. You only notice the darkness in the alien rocks.

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • *****
  • Posts: 11730
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Mixed Day/Night light on misions
« Reply #2 on: August 25, 2015, 06:16:08 pm »
I think even the original UFO alien base is this way... it's "always nighttime", but almost all blocks have artificial lights sources. You only notice the darkness in the alien rocks.

I believe OP meant having night and day lighting on the same map, in its different parts. The entire alien bays has night lighting, just with many lights, like you said.