just to add another discordant voice
: I actually like the paletted original approach.
why?
because it keeps the
style consistent. the same reason why I like the low resolution graphics. right now, because of the limited palette, you are so limited in what you are able to do that almost anything you do will end up looking similar to the original, whether you want it or not. that's not a bad thing.
I fear that as soon as graphics
can be 24bit, they
will be, with the highly possible result of turning the game into angry fruit salad.
what I'm trying to say is: I'm not claiming to know any general truths, but it might be that people aren't playing the game
despite the retro look, but
because of it.
that much being said, I'd say that using .png graphics is probably the best idea
but I'd still stick with a limited palette (or heavily enforced graphical style guidelines, which is infinitely harder to do
)