Author Topic: Idea from rebelstar - protective terrain?  (Read 2267 times)

Offline kharille

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Idea from rebelstar - protective terrain?
« on: August 16, 2015, 07:19:57 pm »
Just brainstorming and there was a feature which was implemented in Rebelstar which I haven't see in other, later versions.  The idea that moving into certain terrain features gave protection.  Maybe too cumbersome for xcom which doesn't have a similar feature.  Not sure if this was implemented in lasersquad, doubt it.  But just a thought.

What about some single man pillbox or ...  a telephone booth?  Maybe you can hide in a refridgerator and survive a blast or get ignored by a chryssalid?

Or maybe its a feature that the aliens can use?...

On that matter, how about coffee machines and lawnmowers?....

Offline Shoes

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Re: Idea from rebelstar - protective terrain?
« Reply #1 on: August 16, 2015, 11:46:09 pm »
Standing atop terrain and getting a bonus from it sounds plausible without too much extra code. Entering inside terrain objects and "hiding" there sounds significantly more difficult.

Offline Hobbes

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Re: Idea from rebelstar - protective terrain?
« Reply #2 on: August 17, 2015, 01:37:42 am »
Just brainstorming and there was a feature which was implemented in Rebelstar which I haven't see in other, later versions.  The idea that moving into certain terrain features gave protection.  Maybe too cumbersome for xcom which doesn't have a similar feature.  Not sure if this was implemented in lasersquad, doubt it.  But just a thought.

Already implemented on XCom. If you move to certain map objects they can protect you by the shots hitting the object instead (like the telephone booth on Terror SItes). All it needs is a few terrain tweaks with the LOFT settings and you can implement this idea.