Author Topic: Add abortCutscene to alienDeployments ruleset  (Read 896 times)

Offline sylandro

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Add abortCutscene to alienDeployments ruleset
« on: August 14, 2015, 04:55:03 am »
As you might know, the PlayStation version of UFO plays some FMVs that weren't present on the PC version. They are triggered during following events:

- ending
- game over
- trip to cydonia
- mission is won
- mission is lost
- mission is aborted

Right now, I can map each event by modding the appropriate rulesets except for "mission is aborted" event.

I'd be great if this was supported inside the alienDeployments ruleset, the same way winCutscene and loseCutscene are. That way, mapping the PSX videos could be possible in a mod (aside from some encoding issues).