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Author Topic: how you declare different environments for different terrain in mods?  (Read 2447 times)

Offline kikimoristan

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been trying to figure out how t make the engine treat new terrain as either underwater or surface. is it from the mcd? is it in the rul file? anyone knows?

Offline Hobbes

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Re: how you declare different environments for different terrain in mods?
« Reply #1 on: August 11, 2015, 11:35:22 am »
been trying to figure out how t make the engine treat new terrain as either underwater or surface. is it from the mcd? is it in the rul file? anyone knows?

The only division between 'underwater' and 'surface' terrains is the depth: [] variable that is assigned to all the underwater terrains in the ruleset.

Offline kikimoristan

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Re: how you declare different environments for different terrain in mods?
« Reply #2 on: August 11, 2015, 06:15:30 pm »
nice. thank hobbes. that information is very handy.