Author Topic: [Nightly Build] battleHairBleach / Enhance soldier sprites  (Read 5445 times)

Offline KingMob4313

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[Nightly Build] battleHairBleach / Enhance soldier sprites
« on: July 15, 2015, 06:17:08 am »
Just realized that my mod (most likely) has turned my crew of multicultural soldiers into a bunch of blondes.

How can I go about fixing this so that everyone can be who they be?  A little unclear from what I am seeing inside the base files and so on.

Edit: Just confirmed, if I use the ST_NONE_UC armor or other base armors, the heads and such appear just fine.
« Last Edit: July 15, 2015, 06:18:58 am by KingMob4313 »

Offline Yankes

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Offline KingMob4313

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Re: [Nightly Build] battleHairBleach / Enhance soldier sprites
« Reply #2 on: July 16, 2015, 02:24:00 am »
https://openxcom.org/forum/index.php/topic,3287.msg40695.html#msg40695

Perfect!

Now does this code go on the armor or the extra sprites section for the armor?

Offline KingMob4313

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Re: [Nightly Build] battleHairBleach / Enhance soldier sprites
« Reply #3 on: July 16, 2015, 03:02:34 am »
Perfect!

Now does this code go on the armor or the extra sprites section for the armor?

Okay pasted it on the armor (not the item or the sprite section)

Seems I need to clean something up, since I now have black boxes around some soldiers.


Offline Solarius Scorch

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Re: [Nightly Build] battleHairBleach / Enhance soldier sprites
« Reply #4 on: July 17, 2015, 08:08:48 am »
Wrong palette, apparently. An easy fix. :)

Offline KingMob4313

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Re: [Nightly Build] battleHairBleach / Enhance soldier sprites
« Reply #5 on: July 17, 2015, 02:51:07 pm »
Wrong palette, apparently. An easy fix. :)

Most of my stuff has bad palettes.  Just hit it with the battlescape palette, right?

Offline Solarius Scorch

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Re: [Nightly Build] battleHairBleach / Enhance soldier sprites
« Reply #6 on: July 17, 2015, 06:03:51 pm »
Most of my stuff has bad palettes.  Just hit it with the battlescape palette, right?

Yeah, in case of soldier sprites it's battlescape.