I'm working on a new mod, generated my graphics the same way I have always done, but for some reason, they behave really weird. My new items seem to have a 2 by 3 "cloak field" no matter what size they are. They hide other items that are next to them, even though the engine knows the proper size of the item.
See screenshot below where an incendiary grenade hides one square of a laser rifle, even though the engine knows the grenade to be only 1x1 (the number of grenades displays in the proper place, and it indeed fits in a 1x1 space). The engine also knows that the rifle is there as shown by the tooltip on the "empty" square. It's really just a graphic issue.
I've used Falko's palette converter to make the images and it used to work fine. I think it's something to do with the ruleset(s), but I don't know what, so I attached the mod.
Thanks in advance!