Right now I'm working on porting my (unreleased) Equal Terms 2.0 mod over to the new nightly and I've encountered some full on weirdness.
All of the sudden when I start a mission, I can equip the tank as if it's a soldier. This, of course, jacks up the built in weapons and all the rest.
This yaml code worked just fine previously, anyone have any idea what could have changed? Getting the two weapons working on a tank always was a semi hack, it seemed, so it might be involving that.