In one hand, yay, another update!
On the other hand, I can already feel my time disappearing quite quickly. Worse, I'm feeling tempted to play again!!
On the third mutated hand, so much stuff that a new (again, sigh*) game is justified, including alternatives to slaves, from what I see.
Slayer ammo seems to be pretty much anti-personnel ammunition, not sure if it works as well for "capturing" purposes though (doubt it).
Also, there seems to be an option for escorting your craft, even though "Hunter-killers" won't be a thing for Piratez. It must be a thing from the newest Openxcom update.
*There's a small bug I found that the game says something like "cannot create 'autosav. bkup' at the end of my current month, but starting again from the beginning seems to solve this.