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Author Topic: Re: [MAIN] XPiratez - N9.7.7 12-Sep-2024 Second Coming  (Read 4310885 times)

Offline Dioxine

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Re: [MAIN] XPiratez - 0.97D - 29 Jan - High Times
« Reply #2040 on: February 18, 2016, 01:39:20 pm »
Yeah the parser sometimes loses the "-" during word wrapping, which is irritating. Re-edited the text to hopefully have that "-40%" somewhere in the middle of a line and not confuse the player.

Offline LexThorn

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Re: [MAIN] XPiratez - 0.97D - 29 Jan - High Times
« Reply #2041 on: February 23, 2016, 06:05:43 pm »
Dioxine, any news on development? Its so qiet here, like in wild west town. Wind in the empty streets... Tumbleweeds and stuff... ^____^

Offline Galwail

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Re: [MAIN] XPiratez - 0.97D - 29 Jan - High Times
« Reply #2042 on: February 23, 2016, 07:32:40 pm »
no time, XCOM 2  ;D

Offline Dioxine

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Re: [MAIN] XPiratez - 0.97D - 29 Jan - High Times
« Reply #2043 on: February 23, 2016, 08:03:36 pm »
no time, XCOM 2  ;D

Not really, the first part was enough to convince me to never touch anything Firaxis will ever make :)

Actually I've upgraded to new .exe, testing, bugfixing. I should release new version soon.

Offline Dioxine

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Re: [MAIN] XPiratez - 0.98 - 26 Feb - Leather, Oil & Sweat
« Reply #2044 on: February 26, 2016, 11:55:58 pm »
New version up! Bunch of changes, all sorts of crap you can read about in the changelog :)
Highlights: Mainly beautifying, but also some new additional research patterns, items, fixes, updates. Beautifying was focused on soldiers, new gfx, and a new cute icons to preview armor in craft equip screen.
In battle, 2 major things: using fast melee weapons increases Reactions (as well as Melee), and WP munitions can cause Overkill now (quite often they do that...).
Also Smugglers are harder to catch with your rusty privateer wannabe, the Bonaventura :)
There was also an idea to make 4 extra colored versions of Bonaventura, each focused on some other aspect, Power-Rangers style, but this is not for this time :)

Special Thanks to Yankes and Meridian for code;
Special Thanks to Bloax and Ivan for gfx.


Online Meridian

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Re: [MAIN] XPiratez - 0.98 - 26 Feb - Leather, Oil & Sweat
« Reply #2045 on: February 27, 2016, 12:15:06 am »
- Update: Bows: slight accuracy debuff

I knew it!
Never gonna upgrade ;)

Btw. custom armor icons look awesome... I just added possibility to override also HWP icons today... can't wait for the new doggy icon :P

Offline Bloax

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Re: [MAIN] XPiratez - 0.98 - 26 Feb - Leather, Oil & Sweat
« Reply #2046 on: February 27, 2016, 01:54:42 am »
Somehow, even without having played openxcom I've managed to nudge things for quite a bit of good stuff to become reality.

feels good man

Offline DracoGriffin

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Re: [MAIN] XPiratez - 0.98 - 26 Feb - Leather, Oil & Sweat
« Reply #2047 on: February 27, 2016, 02:49:00 am »
I'm hoping once summer break comes along to give this a solid playthrough again.

Still no Soldier Diaries/Commendations yet, right?

Offline Foxhound634

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Re: [MAIN] XPiratez - 0.98 - 26 Feb - Leather, Oil & Sweat
« Reply #2048 on: February 27, 2016, 08:23:49 am »
Is there any way to disarm (proximity) explosives, such as mines?

Offline Solarius Scorch

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Re: [MAIN] XPiratez - 0.98 - 26 Feb - Leather, Oil & Sweat
« Reply #2049 on: February 27, 2016, 01:36:09 pm »
I'm hoping once summer break comes along to give this a solid playthrough again.

Still no Soldier Diaries/Commendations yet, right?

I think it'll be there by summer. ;)

Offline Phoenix7786

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Re: [MAIN] XPiratez - 0.97D - 29 Jan - High Times
« Reply #2050 on: March 01, 2016, 10:27:42 am »
Not really, the first part was enough to convince me to never touch anything Firaxis will ever make :)

Actually I've upgraded to new .exe, testing, bugfixing. I should release new version soon.

X2 is actually pretty damn fantastic. It's a complete upgrade over Xcom'12, as far as I am concerned.

I do have a question about Piratez, though; we are NOT supposed to use the version listed in mods, right? Only the versions you upload to Mediafire?

Offline Solarius Scorch

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Re: [MAIN] XPiratez - 0.97D - 29 Jan - High Times
« Reply #2051 on: March 01, 2016, 12:25:21 pm »
I do have a question about Piratez, though; we are NOT supposed to use the version listed in mods, right? Only the versions you upload to Mediafire?

The version on the mod portal is outdated, as the site is acting up. Again.

Therefore please download the one from Mediafire.

Offline Dioxine

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Re: [MAIN] XPiratez - 0.98 - 26 Feb - Leather, Oil & Sweat
« Reply #2052 on: March 01, 2016, 04:39:16 pm »
The directions to the most recent version are always in the first post.

EDIT:
5-level bases are in!
« Last Edit: March 01, 2016, 10:23:29 pm by Dioxine »

Offline Cristao

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Re: [MAIN] XPiratez - 0.98 - 26 Feb - Leather, Oil & Sweat
« Reply #2053 on: March 02, 2016, 01:31:36 pm »
 :o :o :o :o 5 LEVEL BASES!! HELL NO!! Dioxine - please dont include them .. I cant imagine looking for the last alien in that mess.

Offline Solarius Scorch

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Re: [MAIN] XPiratez - 0.98 - 26 Feb - Leather, Oil & Sweat
« Reply #2054 on: March 02, 2016, 01:50:22 pm »
:o :o :o :o 5 LEVEL BASES!! HELL NO!! Dioxine - please dont include them .. I cant imagine looking for the last alien in that mess.

In Piratez X-Com,
the last alien finds YOU!

*ba-dum-ching*