Author Topic: Re: [MAIN] XPiratez - N7 16-Dec-2023 Flying Tiger, Hidden Tentacle  (Read 3577952 times)

Offline doctor medic

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Re: [TOTAL CONVERSION] Piratez Extended - 0.93 - 19 Aug - Sectoids!
« Reply #540 on: August 22, 2015, 12:10:30 am »
Pics or it didn't happen. A save would do as well.
                                                                                                                                                  Sorry I use 1 save for battlescape and I overwrites it but can you test it yourself?

Offline Roxis231

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Re: [TOTAL CONVERSION] Piratez Extended - 0.92 - 25 Jun
« Reply #541 on: August 22, 2015, 01:21:34 am »
Nevertheless, I would be very happy to incorporate your final version, and if you make a greyish version, too, to continue the work and add the armor upgrade!

Zharkov, I've finished the Images, but haven't made the Inventory Pix yet, I want to see if you or Dioxine have any last moment requests.

Pix are included below

Offline DracoGriffin

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Re: [TOTAL CONVERSION] Piratez Extended - 0.93 - 19 Aug - Sectoids!
« Reply #542 on: August 22, 2015, 03:53:38 am »
Those armors seem very oriented for... Piratez.

Offline kikimoristan

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Re: [TOTAL CONVERSION] Piratez Extended - 0.93 - 19 Aug - Sectoids!
« Reply #543 on: August 22, 2015, 03:55:46 am »
dioxine,
any advice what to manufacture 4 money? i was making some next level barbed daggers but are not that profitable.

Offline DracoGriffin

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Re: [TOTAL CONVERSION] Piratez Extended - 0.93 - 19 Aug - Sectoids!
« Reply #544 on: August 22, 2015, 05:05:44 am »
dioxine,
any advice what to manufacture 4 money? i was making some next level barbed daggers but are not that profitable.

X-Grog is the standard go-to... if you have the requirements, make Finely Distilled Rum. If you have a ton of Plastasteel & Nuclear Fuel (from salvage, DON'T BUY FROM BLACK MARKET to do this), you can make Snubby HVAP Drums for a huge profit.

Offline Roxis231

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Re: [TOTAL CONVERSION] Piratez Extended - 0.93 - 19 Aug - Sectoids!
« Reply #545 on: August 22, 2015, 05:16:57 am »
Those armors seem very oriented for... Piratez.

Yes, that was the request from both Zharkov and Dioxine.  They requested some thing based in a female Iron Man.

Offline Dioxine

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Re: [TOTAL CONVERSION] Piratez Extended - 0.93 - 19 Aug - Sectoids!
« Reply #546 on: August 22, 2015, 09:28:04 am »
                                                                                                                      Sorry I use 1 save for battlescape and I overwrites it but can you test it yourself?

Test what, exactly? Base defence in general? Did that dozens of times, never stumbled upon the situation you've described. The super-vagueness of your description doesn't help.

Yes, that was the request from both Zharkov and Dioxine.  They requested some thing based in a female Iron Man.

Looks good. I'll add it to the new version :)
« Last Edit: August 22, 2015, 12:21:13 pm by Dioxine »

Offline Solarius Scorch

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Re: [TOTAL CONVERSION] Piratez Extended - 0.93 - 19 Aug - Sectoids!
« Reply #547 on: August 22, 2015, 04:08:51 pm »
Just to let you know, I posted an RPG rulebook for the Piratez setting: https://openxcom.org/forum/index.php/topic,3907.0.html

Offline Roxis231

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Re: [TOTAL CONVERSION] Piratez Extended - 0.93 - 19 Aug - Sectoids!
« Reply #548 on: August 23, 2015, 04:00:37 am »
Looks good. I'll add it to the new version :)

Ok, I'll email you the finished versions tomorrow.

Offline DracoGriffin

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Re: [TOTAL CONVERSION] Piratez Extended - 0.93 - 19 Aug - Sectoids!
« Reply #549 on: August 24, 2015, 07:02:53 pm »
Report for v0.92; don't believe anything was affected by v0.93 changes.

Spoiler:
  • Gameplay Balance
     
    • Mechanics
       
      • Manufacture - Profitability - Heavy Flamer Clip (5x5) – Can be sold at a profit with a net profit, in thousands per month, of +6,734 compared to X-Grog's +1,122.
         
        • Further: Produces “Heavy Flamer Tank”; should be Heavy Flamer Clip in item screen or “Heavy Flamer Tank (5x5)” in manufacture screen.

      • Manufacture - Profitability - Smartrifle Clip (50x10) - Can be sold at a profit with a net profit, in thousands per month, of +3,593 compared to X-Grog's +1,122.

  • Spelling
     
    • Advanced Firearms – Bootypedia entry - “Time for big game hunting is on.” → should be “The time for big game hunting is on.”
       
    • Boom Gun – Bootypedia entry - “... has an awesome destructive power, ...” → should be “... has awesome destructive power, ...”.
       
    • Celatid Examination – Bootypedia entry - “They spit acid at us and it hurts as hell.” → should be “They spit acid at us and it hurts like hell.” Suggestion: “They spit acid at us and it [burns] like hell.”
       
    • Chryssalid Examination – Bootypedia entry - “Given monster's extremely ...” → should be “Given the monster's extremely ...”.
       
    • Clergy's Stuff – Bootypedia entry - “They can be used to such tricks as...” → should be “They can be used for tricks such as...”.
       
    • Electro-Pulse Munitions – Bootypedia entry - “... hold a potent energy charge inside bullet's tip, ...” → should be “... hold a potent energy charge inside a bullet's tip, ...”.
       
      • Further: “... electrical burns and much more easily defeat conventional armor.” → should be “... electrical burns and are much more capable of defeating conventional armor.”

    • Explorer – Bootypedia entry - “... the Explorers are sent into dangerous missions, ...” → should be “... the Explorers are sent on dangerous missions, ...”. Suggestion: “... the Explorers are sent into dangerous territories, ...”.
       
    • MAG Munitions – Bootypedia entry - “... magnetic munitions than can be ...” → should be “... magnetic munitions that can be ...”.
       
      • Further: “As the ammo needs power source and magnetic coils, …” → should be “As the ammo needs a power source and magnetic coils, ...”.

    • Mono-Claws - Bootypedia entry - “... stay sharp; they're ever getting sharper.” → should be “... stay sharp; they're getting ever sharper.”
       
    • Smartpistol – Bootypedia entry - “... aiming allows to marry ...” → should be “... aiming marries the ...”.
       
    • Xeno – Bootypedia entry - “Hard Cryssalid exoskeleton ...” → should be “Hard Chryssalid exoskeleton ...”.

  • Miscellaneous
     
    • Academy Provost – Bootypedia – Bootypedia entry did not prompt after completion of research interrogation. However, manufacture screen did prompt with “$: Acd. Provost (1/3/6), I: Acd. Provost (1/3/6)”.
       
      • Further: “Provosts are cappi di tutti cappi in the Academy, ...” → should be “Provosts are capo di tutti capi in the Academy, ...”. However, I do not know Italian, but considering the Mafia reference, it is easily found as “capo di tutti capi” as “cappi di tutti cappi” is not proper.

    • BFG – Bootypedia – Appeared in Bootypedia; no prompts or research associated. No BFG in inventory either. Placeholder? See BFG Battery.
       
    • BFG Battery – Manufacture – Appeared in Manufacture screen; no prompts or research associated. No Broken BFG Battery in inventory either. Placeholder? See BFG.
       
    • Church Beastmaster – Multiple – Research interrogation “Church Beastmaster” does prompts Armored Church Beastmaster, but not Church Beastmaster (however, both Bootypedia entries are unlocked). In addition, manufacture prompt only states “S^: CoS Beastmaster (0/1/0)”, but not “Remove Beastmaster's Armor[1/1]”. To be expected for the “wonkiness” of having two units as “one” (Armored Beastmasters becoming “Unarmored” Beastmasters if damaged correctly?).
       
    • Church Neophyte – Bootypedia – Bootypedia entry did not prompt after completion of research interrogation.
       
    • Church Reverend – Bootypedia – Bootypedia entry did not prompt after completion of research interrogation.
       
    • Dark One – Multiple – Research interrogation “Dark One” (not sure which; as there are three but ruleset dictates same trigger) does not prompt any faction entry; simply unlocks Demonic Essence. Most likely intended/placeholder.
       
    • Harpoon Tranquilizers – Manufacture – Missing clip amount/size like all other ammunition have. “Harpoon Tranquilizers” → should be “Harpoon Tranquilizer [3x1]”, as it only produces one clip with three shots, similar to “Minigun Ammo Pack [250x1]”.
       
      • Further: Can be sold at a profit once Medical Supplies are Black Market unlocked, with a net profit, in thousands per month, of +1,000 compared to X-Grog's +1,122.

    • UAC Plasmagun – Bootypedia – Appeared in Bootypedia; no prompts or research associated. No UAC Plasmagun in inventory either. Placeholder? See UAC Plasmagun Battery.
       
    • UAC Plasmagun Battery – Manufacture – Appeared in Manufacture screen; no prompts or research associated. Broken UAC Battery was in inventory. Placeholder? See UAC Plasmagun.

Offline Dioxine

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Re: [TOTAL CONVERSION] Piratez Extended - 0.93 - 19 Aug - Sectoids!
« Reply #550 on: August 25, 2015, 06:42:42 pm »
I have no idea why the Pedia doesn't display the proper enemy articles after interrogation, everything seems to be correct ruleset-wise... It was always like that, though.

From the current developement news, I'm deep, deep into paperdoll upgrades. With 37 old armors to upgrade, and 32 character variants, I have 1184 paperdolls to make :) Here's one of them - upgraded look of the Metal Armor (Armor 8 ), Character 12, Female Version:

Offline DracoGriffin

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Re: [TOTAL CONVERSION] Piratez Extended - 0.93 - 19 Aug - Sectoids!
« Reply #551 on: August 25, 2015, 09:21:30 pm »
I have no idea why the Pedia doesn't display the proper enemy articles after interrogation, everything seems to be correct ruleset-wise... It was always like that, though.

From the current developement news, I'm deep, deep into paperdoll upgrades. With 37 old armors to upgrade, and 32 character variants, I have 1184 paperdolls to make :) Here's one of them - upgraded look of the Metal Armor (Armor 8 ), Character 12, Female Version:

Yeah, some trigger; some don't. We talked about it before and you had stated to keep track of them "just in case"; so mainly ignore them for now?

But oh man, amazing work on the paperdolls. Molto bene!

Offline Dioxine

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Re: [TOTAL CONVERSION] Piratez Extended - 0.93 - 19 Aug - Sectoids!
« Reply #552 on: August 25, 2015, 10:01:51 pm »
Yeah, some trigger; some don't. We talked about it before and you had stated to keep track of them "just in case"; so mainly ignore them for now?

But oh man, amazing work on the paperdolls. Molto bene!

Thanks! It seems I have undervalued the amount of work, as I have to upgrade Roxis' alt armors as well, that's another 4x32, plus the new Energy armor, plus probably some new outfit I'll add to this update... :)

As for the Pedia articles on enemies: the question is, which enemies currently DO prompt their respective Pedia entries after interrogation? Is it that only Church/Academy/Traders/Mercs/Star Gods don't? The Pedia behaviour was being fixed by the devs in the recent months, so I don't have much in the way of up-to-date playtesting...

Offline DracoGriffin

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Re: [TOTAL CONVERSION] Piratez Extended - 0.93 - 19 Aug - Sectoids!
« Reply #553 on: August 26, 2015, 01:58:24 am »
As for the Pedia articles on enemies: the question is, which enemies currently DO prompt their respective Pedia entries after interrogation? Is it that only Church/Academy/Traders/Mercs/Star Gods don't? The Pedia behaviour was being fixed by the devs in the recent months, so I don't have much in the way of up-to-date playtesting...

I'd say 90% of the ones I don't/haven't report SHOULD be working currently. I try to track the UFOpedia updates really closely after each research (especially interrogations) but there's always bound to have something overlooked or missed.

Offline Roxis231

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Re: [TOTAL CONVERSION] Piratez Extended - 0.93 - 19 Aug - Sectoids!
« Reply #554 on: August 27, 2015, 01:16:02 am »
Thanks! It seems I have undervalued the amount of work, as I have to upgrade Roxis' alt armors as well, that's another 4x32, plus the new Energy armor, plus probably some new outfit I'll add to this update... :)

Right, I should have the held helmet version done in a few days - I'll send it when its done.

Though at the moment, I'm have to balance between my Job, Life, Interviews and a birthday party for my 5 year old neice in three days, (guess what comes first!) so it might be a week or two.