Hey Dioxine, I just unlocked research topic #055 Even melee weapons that do not use Melee skill count towards Melee training.
and was wondering if you could provide a list what constitutes "melee weapon" or what I need to search in the rulesets to perform some testing.
I think it is a leftover from non-extended version of Piratez, it just meant that melee weapons with fixed accuracy, like Bat or Pipe, still count toward melee skill training on scoring hits, even though those weapons do not benefit from skill at all.
edit: by the way, Dioxine, may be add a melee attack to Hammers?
Like, leave ranged attack as unscaleable/worse tactical option (with power enough to break walls) and add a scaleable melee "Hit" option. Might be nice, even if just to train melee acc.