Also, as i understand it, the game generates a finite amount of missions, so every new crap mission type you research detracts from the amount of actually good missions you'll get. So not only did you waste research to unlock a crap mission, you'll also detract from good ones.
That is really upsetting if true.
Like, take zombie bait. What's the actual point of researching it? I'd much rather game generates an academy mission for me...
I guess this is a way to get live/dead fire zombie. Are you sure this mission removes academy missions?
Underground missions. So i spend research to have to maintain a compliment of lokknars that are useless for every other mission type? Why would i do that. Demon god altars only give you dream library
Oh, not only that! In fact Demon god altars is the best underground mission which makes efforts worth it.
Metro can absolutely fuck your crappy small units and wipe the entire contingent along with all your gnomes.
I also agree that metro missions are too hard. In fact I was able to complete only regular ones (without radiation, pollution and psychedelics). And without laser drill it is very easy to get isolated rooms.
Cruising counsellors. Awful mission, isn't difficult just extremely bloody annoying. And it gives you... a counsellor(useless for research), and maybe some thralls, if you're willing to spend an our stunning every last unit. The loot would be worthwhile, if the mission didn't take 200 turns of flying around that awful ship level. Then again, i can get the same amount of cash from any other mission type. Oh and ALSO you have to buy and sell a rail pod for it.
Useless in research? Aren't counsellors required to lure Gudrun? Also, you are probably doing this mission wrong if it takes 200 turns. You can only bring 1 gal, but this doesn't mean that you must be alone. You can bring many parrots with you.
Mansion invasions, guild rep mansion - okay loot, but i can get same loot from a normal mission, and without the restrictions bullshit.
Really? Aren't "illegal uranium" is what you are after? Also normal mission with ~4M loot? I don't think so.
Highway star - does anyone actually ever research this? A restricted underwater mission with gnomes specifically... why would i do that to myself?
The only good purpose for that bike is to win land races, in my opinion. Also it is not so valuable as "Shark" to loose.
Highway house - a crappy mission that only serves to get the ability to shoot down civilian cars early
Ehhh... Aren't that enough reward?
UAC missions - no good loot, the level has explosive barrels on your spawn. Again, if it had some decent loot, but it's just crap
Again, not only crap. Noteworthy are "Zeerust Carbine", that is hard to get otherwise, and XENFORCER. But the likelihood to loose all squad is high.
why would you build a casino, when you can build a factory instead?
Strange comparison... You cant use neutronium chips is factory...
Or why would you hoard chips to invest in a mint, when applenomics are so much better?
First of all, you don't need to hoard chips to invest in a mint. In fact, mint is the reason you don't hoard red chips to unlock casino and other stuff. And applenomics is not more profitable than Obsidian and Gold chips production, I checked.
lasers that everyone carries by month 8
Pocket Las-Charger?
In the end I can agree that balance is not the strongest part of XPiratez. It is variety that makes it great.