Author Topic: Re: [MAIN] XPiratez - N9.7.7 12-Sep-2024 Second Coming  (Read 4271878 times)

Offline kelltozet

  • Sergeant
  • **
  • Posts: 12
    • View Profile
Re: [MAIN] XPiratez - N7 16-Dec-2023 Flying Tiger, Hidden Tentacle
« Reply #8850 on: December 23, 2023, 01:01:04 am »
Isn't it too early to get a ground raid by Spartans armed with plasma on May 22, 2601?

Offline The Think Tank

  • Captain
  • ***
  • Posts: 80
  • "If we can't see them, they can't see us!" - Rook
    • View Profile
Re: [MAIN] XPiratez - N7 16-Dec-2023 Flying Tiger, Hidden Tentacle
« Reply #8851 on: December 23, 2023, 04:45:57 am »
New version uploaded for Christmas gaming. Enjoy!

Cheers! Looking forward to a new update and some cozy Piratez gaming...hopefully with plenty of Grog n' Nog.

Offline jussimarsu

  • Squaddie
  • *
  • Posts: 1
    • View Profile
Re: [MAIN] XPiratez - N7 16-Dec-2023 Flying Tiger, Hidden Tentacle
« Reply #8852 on: December 25, 2023, 03:10:45 pm »
So how do i donate? i feel like a sky ninja for playing this so much over years without contributing.

EDIT ok i also stupid ill just use the gmail

Offline GENVOKE

  • Sergeant
  • **
  • Posts: 16
    • View Profile
Re: [MAIN] XPiratez - N7 16-Dec-2023 Flying Tiger, Hidden Tentacle
« Reply #8853 on: December 27, 2023, 10:52:05 am »
Ooh new update! Gon be gud to dig into. A bit late, but happy holidays <3

Offline Dioxine

  • Commander
  • *****
  • Posts: 5455
  • punk not dead
    • View Profile
    • Nocturnal Productions
Re: [MAIN] XPiratez - N7 16-Dec-2023 Flying Tiger, Hidden Tentacle
« Reply #8854 on: December 30, 2023, 03:29:31 pm »
Isn't it too early to get a ground raid by Spartans armed with plasma on May 22, 2601?

If you make a takedown of a military vessel, you always risk retaliation of this nature. This is not a scripted event.

Offline Dioxine

  • Commander
  • *****
  • Posts: 5455
  • punk not dead
    • View Profile
    • Nocturnal Productions
Re: [MAIN] XPiratez - N7 16-Dec-2023 Flying Tiger, Hidden Tentacle
« Reply #8855 on: December 30, 2023, 03:30:05 pm »
https://www.moddb.com/mods/x-piratez/downloads/x-piratez-vn7-flying-tiger-hidden-tentacle-16-dec-2023

New update is on.

v.N7.0.2
- Fix: crafts: auxiliaries capacity bug caused by being not up to date with OXCE changes
- Fix: Kraken, Swordfish and Crab can now carry auxiliaries as intended
- Fix: Sivalinga Resurrection event
- Fix: bandit car crashes
- Small update of Freighter maps
- Merged reskin of Warbird by Dakkon
- Minor fixes/updates (thx to Flyte, Osobist)
- Languages update

Offline ontherun

  • Colonel
  • ****
  • Posts: 393
  • public troll no. 1
    • View Profile
Re: [MAIN] XPiratez - N7 16-Dec-2023 Flying Tiger, Hidden Tentacle
« Reply #8856 on: January 02, 2024, 02:29:38 pm »
Isn't it too early to get a ground raid by Spartans armed with plasma on May 22, 2601?

If you make a takedown of a military vessel, you always risk retaliation of this nature. This is not a scripted event.

Yes but actually minor factions are not supposed to be armed with very advanced weaponry such plasma and gauss, right? But as of 0.99N7.0.2 seems i cannot climb on triton's roof anymore...dafaq?! seems the game is getting more and more evilier...🤣​ see attachment..

anyway, small question... as for junkmaster:
https://xpedia.netlify.app/##STR_POWER_SUIT_WRECKED_UC
care to add as manufacturing requirement n. 1 warrior armor? And please remove the stun damage, since that trapping is already somewhat penalizing? Peraphs energy recovery might be cut to 50%? Please, have mercy!!  :)

whatever, happy new year!
« Last Edit: January 02, 2024, 09:11:17 pm by ontherun »

Offline kelltozet

  • Sergeant
  • **
  • Posts: 12
    • View Profile
Re: [MAIN] XPiratez - N7 16-Dec-2023 Flying Tiger, Hidden Tentacle
« Reply #8857 on: January 02, 2024, 09:14:08 pm »
Yes but actually minor factions are not supposed to be armed with very advanced weaponry such plasma and gauss, right?

Some raiders have accsess to advansed technology.
https://xpedia.netlify.app/##STR_RAIDER_SUBCONTRACTING

But it's hard to say how Spartans got advanced alien weapons.

Spartans
Status: LESSER POWER These mercenaries /scavengers /bandits live out in the wild, in hidden fortresses, forming a highly hierarchical and xenophobic society of 'survivors', or 'preppers', as they call themselves. They're taught to follow their holy book, 'The Rules of Engagement'. They pride themselves for things like personal liberty and the right to bear arms, but bear no disobedience towards superiors, namely old (oftentimes geriatric), accomplished warriors. Add to that an ideology of human racial purity and the subservient role of women in their ranks is not surprising. Facing a negative population growth, they replenish their ranks with insecure, young city dwellers. Most of these die rather quickly.

And I'm pretty sure I've seen a cruiser with Spartans on board once. Seeing guys in forest camouflage on an alien cruiser is pretty surreal.
« Last Edit: January 02, 2024, 09:16:11 pm by kelltozet »

Offline ontherun

  • Colonel
  • ****
  • Posts: 393
  • public troll no. 1
    • View Profile
Re: [MAIN] XPiratez - N7 16-Dec-2023 Flying Tiger, Hidden Tentacle
« Reply #8858 on: January 04, 2024, 12:36:47 am »
Seeing guys in forest camouflage on an alien cruiser is pretty surreal.

yes, hope that gonna change in next updates..some other observations:

1) with the latest version academy git a logo, i presume also ther factions will get it? Or at least the major ones?

2) recently oxec got a feature to show ammo count in bootypedia, will xpiratez have that? as of now we are with the vanilla mode, but only for a few weapons  there is ammo quantity specified in the description.

3) nubians (the vanilla floaters) appear only as bootypedia  reference,  are we gonna see them in game action? They are some kind dof star god police force, so it seems possible in the future..

4) advanced rifle is a prequisite for the smartrifle and get immediately researchale and manufacturable once the advanced one has been researched but the latter is better than the former,more acccurate and with a 40 shot magazine, probably the best rifle in the game with traditional ammo, i'd advice to move the smart one away at least 3/4 topics more, or change its research requirements, as of now nobody would use the advanced rifle because of that, or maybe i am wrong?
« Last Edit: January 04, 2024, 12:42:21 am by ontherun »

Offline Dioxine

  • Commander
  • *****
  • Posts: 5455
  • punk not dead
    • View Profile
    • Nocturnal Productions
Re: [MAIN] XPiratez - N7 16-Dec-2023 Flying Tiger, Hidden Tentacle
« Reply #8859 on: January 04, 2024, 01:00:27 am »
1. if someone cares to design them or paint in useable format (Church of Sirius always had one).

2. No idea about this feature,  didn't hear about it.

3. Things take work to make, can't be conjured from thin air. And making stuff means you cannot make some other stuff which can be more important.

4. Yes, you are wrong.

Offline ontherun

  • Colonel
  • ****
  • Posts: 393
  • public troll no. 1
    • View Profile
Re: [MAIN] XPiratez - N7 16-Dec-2023 Flying Tiger, Hidden Tentacle
« Reply #8860 on: January 04, 2024, 01:03:39 am »

Offline minimen

  • Captain
  • ***
  • Posts: 64
    • View Profile
Re: [MAIN] XPiratez - N7 16-Dec-2023 Flying Tiger, Hidden Tentacle
« Reply #8861 on: January 04, 2024, 08:38:35 pm »
I want to install the mod on android. I've downloaded the mod from a first post of this thread. I see it also includes OXCE. If I just install OXCE.apk and copy folder context:
from
Dioxine_XPiratez_N7.0.3.4.rar\Dioxine_XPiratez\user\mods\Piratez
to
\realme Pad mini\Internal memory\OXCE\user\mods\Piratez
will every this works perfectly?
« Last Edit: January 04, 2024, 08:40:26 pm by minimen »

Offline Berestow

  • Squaddie
  • *
  • Posts: 2
    • View Profile
Re: [MAIN] XPiratez - N7 16-Dec-2023 Flying Tiger, Hidden Tentacle
« Reply #8862 on: January 04, 2024, 09:29:43 pm »
I want to install the mod on android. I've downloaded the mod from a first post of this thread. I see it also includes OXCE. If I just install OXCE.apk and copy folder context:
from
Dioxine_XPiratez_N7.0.3.4.rar\Dioxine_XPiratez\user\mods\Piratez
to
\realme Pad mini\Internal memory\OXCE\user\mods\Piratez
will every this works perfectly?

https://openxcom.org/forum/index.php?topic=10263.0

Offline minimen

  • Captain
  • ***
  • Posts: 64
    • View Profile
Re: [MAIN] XPiratez - N7 16-Dec-2023 Flying Tiger, Hidden Tentacle
« Reply #8863 on: January 06, 2024, 06:35:38 pm »
Great mod guys. I would like to ask:

Do slave maids need a place to live? I turned Academy Nurse into Slave maid and noticed:
1) I don't have burrows still she lives somewhere.
2) She doesn't provide storage space capacity (it's still 500 on my main base) despite Bootypedia Slavery entry says so.

I've got UAC Carbine from raiding Academy Safe house. It's a good weapon. I noticed when I take it on mission it always fully loaded with 42 bullets despite that I don't have any spare ammo in store. Is it by design? It changes everything and significantly alters balance since once a good weapon was found It can be taken to every mission
« Last Edit: January 06, 2024, 06:59:11 pm by minimen »

Offline Mathel

  • Colonel
  • ****
  • Posts: 322
  • Do not mistake Muton for mutton.
    • View Profile
Re: [MAIN] XPiratez - N7 16-Dec-2023 Flying Tiger, Hidden Tentacle
« Reply #8864 on: January 06, 2024, 06:47:18 pm »
Slaves don't actually increase your capacity. Instead, they have negative volume. And they live in storage.