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Author Topic: Re: [MAIN] XPiratez - N9.7.7 12-Sep-2024 Second Coming  (Read 4307806 times)

Offline legionof1

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Re: [MAIN] XPiratez - M4 6-Jan-2022 Peasant Revolution
« Reply #8370 on: February 18, 2022, 09:04:08 pm »
Too slow to really be any more practical then the plentiful EMP nades.

Offline Requiem

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Re: [MAIN] XPiratez - M4 6-Jan-2022 Peasant Revolution
« Reply #8371 on: February 19, 2022, 10:27:34 am »
Did anyone try with ballistas? I never gave a shot (emh) in battle, these require lots of TUs but should have a fairly long range, at least i hope...
I only tried them in underwater missions to destroy beacons. At the airfield, this is a single shot and on the next turn your toon will be without cover, this is not what you need.

Each ninja bunker have a blind spots and you need to put your troops into them, HWP's must kill as many turrets as possible on turn 1. After that, it's just a matter of time. If you want to purge ninjas for sure then you need tanks+platemail(with bra/corset/stockings), cars with 25/14mm cannons works too. 
Also i really like to use a car with flamethrower just for lulz, usualy there spawns big bunker on the front without windows and i think flame on the top can cause really good chain reaction(not sure whats inside lol). This can provide more smoke or cover for you.

Offline Scamps

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Re: [MAIN] XPiratez - M4 6-Jan-2022 Peasant Revolution
« Reply #8372 on: February 25, 2022, 10:01:02 am »
Tried ballistas + mini nuke (on ninja terror mission). Destroyed a couple floors of a landcruiser, turrets still alive. Was not direct hit though, maybe 3-4 sqares off.
Two hits from acid mortar (or one hit to destroy under armor + finish with rocket launcher or other explosives).
Once got ninja outpost with a shed next to turrets. Destroyed with a chem blunderbuss in 6 (IIRC) bursts (turns).

Offline Fugazza

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Re: [MAIN] XPiratez - M4 6-Jan-2022 Peasant Revolution
« Reply #8373 on: March 01, 2022, 05:37:21 am »
Can't complain about anything of this mob. It's literally the only game I have installed in a notebook. A "Old as Balls" HP Pavillion dv4000, circa 2000. I mean, mono core Celeron M, 1GB RAM, old old. But man, display is top notch and sound is really good too

I have to compile from source (old note, running a 32bits Linux - AntiX) and it's a time consuming process, so I only update OXCE when XPirateZ updates.

So, what I'm asking? Could you post the "commit" hash in the OXCE version date? Just that.

Also, another question. When you say "OXCE updated to 7.3.3" and you try to run (i.e) M4 Piratez in a higher OXCE version... hwta could happen?
« Last Edit: March 01, 2022, 07:30:48 am by Fugazza »

Offline Scamps

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Re: [MAIN] XPiratez - M4 6-Jan-2022 Peasant Revolution
« Reply #8374 on: March 01, 2022, 12:05:16 pm »
1) Probably better to ask in OpenxcomExtended subforum. Good idea, I also missed release branches/hashes once when tried debugging.
2) Likely no problems except new validation rules, but validation can be turned off.

Offline R1dO

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Re: [MAIN] XPiratez - M4 6-Jan-2022 Peasant Revolution
« Reply #8375 on: March 01, 2022, 12:18:53 pm »
Although OXCE does not use tags, any new version is marked pretty obvious as a separate commit message.
For instance: 7.5.6 -> https://github.com/MeridianOXC/OpenXcom/commit/1f1385f27c3e993da7b9033b7e7b439d2349dd7e

Since you compile from source i assume you either have access to the complete git history or use a commit specific tarbal from git.

In either case, if you search for "OXCE" inside git(hub) it should be pretty straightforward to pinpoint the exact commit.

Offline Meridian

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Re: [MAIN] XPiratez - M4 6-Jan-2022 Peasant Revolution
« Reply #8376 on: March 01, 2022, 01:05:48 pm »
The exact commit is also part of the download package.

For example OXCE 7.5.3 download is called "Extended-7.5.3-f94c8c56f-2022-02-07-win64.7z"

The "f94c8c56f" is the beginning of the commit hash, which is enough to check it out.

Offline Fugazza

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Re: [MAIN] XPiratez - M4 6-Jan-2022 Peasant Revolution
« Reply #8377 on: March 01, 2022, 01:23:51 pm »
The exact commit is also part of the download package.

For example OXCE 7.5.3 download is called "Extended-7.5.3-f94c8c56f-2022-02-07-win64.7z"

The "f94c8c56f" is the beginning of the commit hash, which is enough to check it out.

Ohhhhhhhhhh, ok! I was checking by date and version, i.e.: M4 "runs" with OXCE upgrade to 7.3.3 04-Jan-2022, so I check the OXCE github by date, then clone and use that github "checkout" command with the commit identificator, and then proceed as the "Compiling and cross-compiling" thread says

Actually I was just asking if the commit identificator could be added in the first post next to the recommended OXCE version, that's all.

Still, thanks all for answering

Offline Meridian

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Re: [MAIN] XPiratez - M4 6-Jan-2022 Peasant Revolution
« Reply #8378 on: March 01, 2022, 02:16:50 pm »
Actually I was just asking if the commit identificator could be added in the first post next to the recommended OXCE version, that's all.

The mod author doesn't use git/github, and probably doesn't know what a commit hash is... asking him to maintain it here does not seem fair.

Offline Fugazza

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Re: [MAIN] XPiratez - M4 6-Jan-2022 Peasant Revolution
« Reply #8379 on: March 01, 2022, 03:25:28 pm »
The mod author doesn't use git/github, and probably doesn't know what a commit hash is... asking him to maintain it here does not seem fair.

Didn't think about it in that way. And no, doesn't seem fair... The author already does a lot and it wasn't my intention to add work. Thanks for the answers

Offline Psyentific

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Re: [MAIN] XPiratez - M4 6-Jan-2022 Peasant Revolution
« Reply #8380 on: March 01, 2022, 09:32:24 pm »
The mod author doesn't use git/github, and probably doesn't know what a commit hash is... asking him to maintain it here does not seem fair.

taking one look at an entire mod's worth of content in piratez.rul was enough to convince me that, no, dioxine has never even heard of sensible coding practices. of course he doesn't use github, he barely even organizes his own stuff!

Offline legionof1

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Re: [MAIN] XPiratez - M4 6-Jan-2022 Peasant Revolution
« Reply #8381 on: March 02, 2022, 05:39:09 am »
Dioxine is not a coder by trade, but a writer type. He's crafting a world and experiences first, and the code best he knows how with at times archaic engine architecture, cause oxce still has to run vanilla.

There have been plenty of frankly janky hack solutions just to get the front end decent. The backend cleanup can wait until the  full layout is done. And that's somewhere about 30% right now by my personal estimate.

Offline Alex the KatanaCutlass

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Re: [MAIN] XPiratez - M4 6-Jan-2022 Peasant Revolution
« Reply #8382 on: March 02, 2022, 09:02:24 pm »
Oh, Boy, this is gonna b the 3 rt time that I'm starting it all over, but Hell & Hades YEEEEEA, it's worth every damn minute!:)

Offline Athelflaed

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Re: [MAIN] XPiratez - M4 6-Jan-2022 Peasant Revolution
« Reply #8383 on: March 06, 2022, 10:09:51 pm »
Is it intended that some of the newer ships (like the harvester and buckaroo) can't use light craft weapons (like the 25mm cannon) in spite of the fact the bootypedia says they can?  Because after a bit of digging, I noticed the weapon slots that are localized as light weapons are type 5 rather than type 0.  If this is intended, what are the type 5 weapons?

Offline Ultimoos

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Re: [MAIN] XPiratez - M4 6-Jan-2022 Peasant Revolution
« Reply #8384 on: March 06, 2022, 10:39:53 pm »
5 is GR/Ground weapons. 14mm cannon and maybe carronade.