How that? ??
i dont get it abit..
That's what happens when you play this awesome mod for hours upon hours doing a research spree after research spree and then reading everything that has been researched and then digest it while in battlescape either cutting down foes with a Tech Sword or capturing them with stun weapons... until you feel like some disembodied lovecraftian entity seeking knowledge of the lore within the game and how to master it only to then realize you need an in-game gal as an your extension of your disembodied sense of self (or lack there of).
Honestly I'm not sure how my mind went there, I'm pretty sure I did lose some of my sanity (as usual) and gained a fair amount of VooDoo while at it. Oh well, wubba lubba dub dub, my brain is an enigma. o_o
In all seriousness though, even when I'm not playing the mod and playing something else entirely the mod's soundtrack tends to play by itself in my mind sometimes, thankfully in a good way as it gets me thinking about what to do next and brings me in a deep zen-state of some sorts.
Most Syn outfits have a guantleted version that better at melee and has spiked gauntlets melee, but less good at shooting. So alot of stuff has near identical versions which does clog up the outfitting process.
Huh, so that's why the vessel synth crew icon has that long blade looking item (retractable?) reminds me of those Borg tendrils, I thought that was the Tech Blade there for a while as I have been on a melee roll for a long while now with melee weaponry. I rarely use ranged weaponry in battlescape anymore but when I do, I tend to go chain-gunning with upgraded boarding guns for some good ol' dakka-dakka fun shooting spree.