Author Topic: Re: [MAIN] XPiratez - N9.7.7 12-Sep-2024 Second Coming  (Read 4187921 times)

Offline ontherun

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Re: [MAIN] XPiratez - N9.5 21-Aug-2024 Second Coming
« Reply #9165 on: September 12, 2024, 01:25:14 am »
A very little thing: as 0.99N9.5.6. vibro sword is required to research the homefort rifle but should't be needed the vibro blade instead? A sword is too long to inspire the gals, plus to  manufacture the rifle actually tech knife is needed..it would be time to revisit the requirements?

Offline Ultimoos

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Re: [MAIN] XPiratez - N9.5 21-Aug-2024 Second Coming
« Reply #9166 on: September 12, 2024, 03:10:35 pm »
Re you sure you are talking about "Homefort rifle", because that one requires "Tech knife".

Offline ontherun

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Re: [MAIN] XPiratez - N9.5 21-Aug-2024 Second Coming
« Reply #9167 on: September 12, 2024, 09:38:31 pm »
Re you sure you are talking about "Homefort rifle", because that one requires "Tech knife".

yes, i stated in my previous post but it is related to the vibro technology? I cannot remember

Offline Dioxine

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Re: [MAIN] XPiratez - N9.7.7 21-Aug-2024 Second Coming
« Reply #9168 on: September 13, 2024, 12:00:27 am »
I uploaded a small but important release aimed at making early game much less annoying. Have fun!

Offline ontherun

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Re: [MAIN] XPiratez - N9.7.7 21-Aug-2024 Second Coming
« Reply #9169 on: September 13, 2024, 12:03:02 am »
I uploaded a small but important release aimed at making early game much less annoying. Have fun!

Thanks boss! Version is N9.7.7 12-Sep-2024

change log:

- New Mission: Lucky Guy
- All radar ranges increased. All radars (excluding low detection chance ones) are HWDs.
- Enemy H/K's detectable from +50 NM by Hideouts, +150 NM by craft.
- Bounty Hunts now require Rank 2 (Rogue), but the Rank requirement on Establishing Hideouts has been removed
- Big Bird slower/bit less range but undetectable, Angry Bird faster/bit more range, Zepp faster
- You can get more Menace craft now
- Improved Mechtoid paperdol by Mikkoi, some other small gfx updates
- Removed 'bad advice' events/entries by Kato
- Game pacing updates (tech tree fixes, out-of-depth event rewards less likely, other niceties)
- Terrain fixes

Offline Ultimoos

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Re: [MAIN] XPiratez - N9.5 21-Aug-2024 Second Coming
« Reply #9170 on: September 13, 2024, 09:08:34 am »
yes, i stated in my previous post but it is related to the vibro technology? I cannot remember

Nope. Vibro is high tech, while tech knife only requires plastasteel. No vibro needed for homefort rifle.

Offline Psyentific

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Re: [MAIN] XPiratez - N9.7.7 21-Aug-2024 Second Coming
« Reply #9171 on: September 13, 2024, 07:57:25 pm »
N9.7.7 12-Sep-2024
change log:
- All radars (excluding low detection chance ones) are HWDs.
Oh my god. Hyper:True on every radar is a huge step for visibility of information, now people can actually put a name to all the various radar traffick without having to cross-reference their speeds.
N9.7.7 12-Sep-2024
change log:
- Removed 'bad advice' events/entries by Kato
based. writefag the pompous, apples not for runts, and fewer people = more oxygen were all cringe.
small patch but good changes.

Offline ontherun

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Re: [MAIN] XPiratez - N9.5 21-Aug-2024 Second Coming
« Reply #9172 on: September 13, 2024, 08:33:53 pm »
Nope. Vibro is high tech, while tech knife only requires plastasteel. No vibro needed for homefort rifle.

A very little thing: as 0.99N9.5.6. vibro sword is required to research the homefort rifle but should't be needed the vibro blade instead? A sword is too long to inspire the gals, plus to  manufacture the rifle actually tech knife is needed..it would be time to revisit the requirements?

on 9.5.6 it was needed. Might someone confirm if in 7.7 it's still needed?

Offline Ultimoos

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Re: [MAIN] XPiratez - N9.7.7 12-Sep-2024 Second Coming
« Reply #9173 on: September 13, 2024, 10:36:26 pm »
My current game was started on 9.5.6 and I did not upgrade yet.
Pic in attachment.

Offline ontherun

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Re: [MAIN] XPiratez - N9.7.7 12-Sep-2024 Second Coming
« Reply #9174 on: September 13, 2024, 11:25:20 pm »
oh...ok


Offline Vengos

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Re: [MAIN] XPiratez - N9.7.7 21-Aug-2024 Second Coming
« Reply #9175 on: September 15, 2024, 03:48:38 pm »
writefag the pompous, apples not for runts, and fewer people = more oxygen were all cringe.
small patch but good changes.
Disagree, they were fun to read.

Online Delian

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Re: [MAIN] XPiratez - N9.7.7 12-Sep-2024 Second Coming
« Reply #9176 on: September 15, 2024, 04:14:01 pm »
Yeah, bring back those fun tips. If you're worried about stupid people believing them, then just add an extra tip that explains that those tips are actually harmful.

Offline Interdictor

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Re: [MAIN] XPiratez - N9.7.7 21-Aug-2024 Second Coming
« Reply #9177 on: September 15, 2024, 06:51:00 pm »
based. writefag the pompous, apples not for runts, and fewer people = more oxygen were all cringe.
Cringe. Really. For a game about teenage mutant amazons cosplaying Disney cartoon pirates. Arrr.

Having few foul advises in addition to one hundred one read-or-die useful tips seemed at least unique if not fun.

Offline ontherun

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Re: [MAIN] XPiratez - N9.7.7 12-Sep-2024 Second Coming
« Reply #9178 on: September 15, 2024, 08:09:36 pm »
well acutally these might have been quite misleading, but at leadt provided some kind of humor...i'd like to see replaced with some more other lore/piratin tips anyway :)

Offline Dakkdakk

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Re: [MAIN] XPiratez - N9.7.7 12-Sep-2024 Second Coming
« Reply #9179 on: September 15, 2024, 10:09:33 pm »
Eh, I did think they got kinda lame after the first few times they showed up, and could maybe mislead some people who are unfamiliar with xcom mechanics, if those exist. It was also weird seeing random cyrillic in the related screenshots.

In other news, I started a new run using OXC android, anyone knows how I get gals to run instead of just walking when playing on an android device? It's the only thing I haven't been able to do yet, and it'd a feature I use a lot once my gals get more energy.

Currently deciding if I should finally try a Cinderella project run.
« Last Edit: September 15, 2024, 10:12:32 pm by Dakkdakk »