I remember when I played the X-Prison mission for the very first time a couple of years ago, I got to the top and explored nearly the entire place before I won via routing the enemy. But that hasn't happened again since; in subsequent playthroughs, I wouldn't even get halfway through the place before winning because all the enemies have already panicked and given up. I don't know if it's because I know the game better now or a change made the mission easier, but it seems like a waste to design this big complex unique map and not be able to see all of it most of the time. I'm not quite sure how to fix this, or if this is actually intentional and there's really nothing to fix.