How convenient for game to spawn two mansions in two months just as discussion of the timer sprang. I skipped first, because my crack team of commandos weren't ready, but for the second I decided to go anyway.
8 worst gals from the main base (because leviathan isn't very stealthy) plus 7 "native" castaway gals.
The armours I brought along were: 1 fairy, 1 desctructor, 2 ghosts, 1 saviour, rest maids.
Timer does make mission exciting, plus it kept me on toes the whole mission. Granted, I did it in 15 turns out of 32, but it wasn't a snoozefest.
Cougars, as always, work great. 5-bullet burst, good damage, one-handed and very quick to fire.
What I didn't expect to work great is fairy outfit, but, apparently, she can seduce enemies behind walls because she can "see" them with her SENSE. I'm not sure whether it's a bug or a feature, but lack of this would stall me for another ~5-10 turns I'd waste for searching these people. Saviour helped to keep her energy up, and the rest of gals helped to keep the morale up by murdering everyone whom they could see and reach.
I brought destructor for the armor, but, ironically enough, gal wearing this suit never got shot on that mission.
The plan, which was sweeping the building with 3-4 groups, didn't work. So basically I just rushed everyone in different directions, and stunned\killed people as fast as I could, which caused mass panic on turns 6-9, and after that, it was mostly a clean-up job.
Oh, and for some reason mansion had almost zero lightning. Sure, it sort of works in my favor, nightvision and all, but it just... looked weird, I dunno.