Neat mod, but its a bit of a headache understanding notoriety. The bootypedia could REALLY use some updating for this, with a whole post on actions that do / do not raise / lower notoriety (murdering civies, murdering factions, abducting x groups, slavery, ect) so the player can plan.
For instance, I have no clue if slavery, murdering factions, murdering civies or differences in civies, what they have as differences. Does killing a tough girl matter as much as a sharp guy? Does killing a priest raise or lower notoriety? Does genociding a warehouse make things worse? Is it ok to kill off security forces?? SO many questions, but no answers
It would be REALLY nice, if posts for all relevant notoriety effecting things said what they did, with a [REP] tag, or something, and after interrogating a person, it also gives rep information for enslaving, ransoming, or killing someone....
I'm partially complaining because I cannot get past February of year 2, without getting -1000 or less, and I honestly don't have the slightest clue why, and its also aggravating that I don't even get an impossible to do raid mission, but merely get a game over screen, so I really feel like I had no control...I realize its the mechanics of xcom, but it feels a bit different when its not just the bill not getting paid, and the lights turned off due to beurocracy (in normal xcom) and instead a raid apparently so big, that none of my weapons, gear, or pirates, could hope to destroy it. It would be cool if that could be changed in the future, to be just a swarm of tanks and heavy equipped govt personnel, so its hard, but possible.
It MIGHT because I enslaved a bunch of people, it MIGHT be because i got too violent with temple raids and warehouse attacks, honestly I don't know, and not knowing is what makes it so much more aggravating. It would also help if I can see what kind of ship it is when I attack on the ground, as I'd like to not attack govt fighters, but I can't find any distinguishing marks on the battles-cape, and by then, its kinda too late anyway