I'm on the fence with this. It really helps if you have a single weapon of a type, but can lead to bullets magically appearing out of nowhere. Probably would be best to add as an option; along with a ruleset parameter 'always save ammo' which would give you a clip (or don't destroy & then refill a clipless weapon), no matter how many charges get used (remember 255 charges in laser guns in the OG?). It could be for example used for weapons where clips are merely used to change damage type.