Author Topic: Sensor Mode for Proximity Grenade  (Read 4297 times)

Offline TopCat

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Sensor Mode for Proximity Grenade
« on: April 25, 2015, 12:38:01 am »
Ability to activate Proximity Grenade in sensor mode only.

In this mode grenade wont explode when alien enter/pass in 1-metter detection radius but simple report it to player.

Offline mrxian

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Re: Sensor Mode for Proximity Grenade
« Reply #1 on: April 26, 2015, 03:40:08 pm »
Oh, this sounds like a really nice addition.

Well thought up!

Offline yrizoud

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Re: Sensor Mode for Proximity Grenade
« Reply #2 on: April 26, 2015, 05:05:15 pm »
You can actually mod "smoke proxies" if you want. On explosion, the smoke will be visible to you, the player, without harming aliens or civilians in range.

Offline new_civilian

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Re: Sensor Mode for Proximity Grenade
« Reply #3 on: June 16, 2015, 01:13:44 pm »
Hey, they could even have a custom smoke animation! Nice idea, yrizoud! :)

Offline Arthanor

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Re: Sensor Mode for Proximity Grenade
« Reply #4 on: June 16, 2015, 06:08:19 pm »
Orange "marker" smoke? That could be cool!

Offline yrizoud

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Re: Sensor Mode for Proximity Grenade
« Reply #5 on: June 16, 2015, 06:36:40 pm »
Or better, fatal wounds causing random blood poodles to spawn during unit movements. Mix with alien various blood colors, and you can track where the surviving muton crawled to :)