I've just experienced a crash and I'm not sure why, possibly something to do with the map generated as when you try to do crash site 8 openxcom crashes-see attached. In the meantime I can simply work around this by avoiding landing and see if the next mission goes okay. Well the next landed ufo and next 3 crash sites all crashed as well. I even tried to copy my saved game with the mods I've on and used the latest nightly but still the same crash on either the earlier save or this save attached.
I can load and play the mission just fine. I am useing:
https://github.com/SupSuper/OpenXcom/commit/8d51815ee0aeeeab0fb9764e1f7a389023f7219fFirst you run a exe mod which i have no clue what it does.
Second you have a big list of Mods active:
mods:
- xcom1
- OpenXCom_Unlimited_Waypoints
- TFTD_Damage
- XcomUtil_High_Explosive_Damage
- XcomUtil_Pistol_Auto_Shot
- XcomUtil_Skyranger_Weapon_Slot
- hardmode-expansion
- ACID WEAPONRY 1.0
- ARMOR STEALTH SUIT
- BETTER LOOKING PLASMA
- E SHOCKER reps STUN ROD
- ELERIUM MACE v2
- ENFORCER(XCOM)
- EXTRA POCKETS
- FireStorm
- flamethrower
- HELLRAZOR'S STATSTRINGS
- MASS ACCELERATOR
- MORTAR TANK 1.2
- NAYMORE
- POWERGLOVE(edited to destroy terrain)
- SMALL ROCKET SMALL 1.0
- STUNBLASTER
I do not know if those are interfering. Probably not since they only add new items, btw XcomUtil_Pistol_Auto_Shot is already incorporated
My guess is on the exe Mod.
Best is you deactivate each mod after each other, until only hardmode and xcom1 are active, if it then still crashes, then try on Supsuper Gitbuild, if it there still crashes,
then i suspect i do have a problem, but as i told you it is loading just fine for me and i can play the mission.
EDIT: Are you sure you want to go through with the TFTD Damage Rules? If so welcome to the real world of pain.