Hardmode Expansion 0.99.4 - Tactical Maze! Bugfixes, Slight Rebalances, Full set of turned Alien Base Maps, Armor Upgrades and Tank upgradesDownload Links Hardmode ExpansionAlso on:
mod.ioFinally finished the complete set of Alien Base Maps, so Alien Bases are now the Tactical Maze i want them to be.
Also added some slight changes to weapon balances and some items.
Also Support in Japanese and Russian (mostly complete), if you wanna help translate, the mod is on
TransifexPlease use newest Nightly, or at least Nightly Version: openxcom_git_master_2018_09_17_0112Documentation:
Current ToDo ListCredit ListChangelogChangelog:
Version 0.99.4
- Added Translations for Japanese language, ja (TRANSIFEX)
- Added Translations for Russian language, ru (TRANSIFEX)
- Added Translations for British English language en-GB (TRANSIFEX)
- Added turned Versions for UBASE_01 (4 Maps total)
- Added alternate/turned Version 1 for UBASE_01 (4 maps total)
- Added alternate/turned Version 2 for UBASE_01 (4 maps total)
- Added turned Version for EXPANDEDUBASE_19 (4 maps total)
- Added turned Version for EXPANDEDUBASE_20 (4 maps total)
- Added turned Version for EXPANDEDUBASE_21 (4 maps total) Clonelab
- Added Soldier Armor Upgrades
- Added Tank Upgrades
- Added FloorOb Sprites for Vanilla Plasma Weapons
- Added Fire Grenade (converted Fire Bombs)
- Added Modified Sprite for U_EXT02 (remove shadows)
- Fix Wrong production requirements for some Drone Upgrades)
- Fix naming issue with Alloy Drone Medikit repair
- Fix Runvarnames for some Missionscripts
- Upgrade Heavy Laser Autoshot (now shots 4 times)
- Adjusted Weapondamage for balancing (Heavy Laser/Sniper, Scatter Laser, Plasma Shotgun, Plasma Sniper)
- Adjusted Ruleset to latest changes in : openxcom_git_master_2018_09_17_0112 or newer
- Adjusted Missions generated from Alien Bases (Region inheritance)
- Adjusted Smoke and Fire Bomb to be collectable (Burn Baby Burn)
- Adjust Alive Alien Interrogation Consequences