And thanks a ton for the tips on the flamers. I had no idea that they could even touch personal armor. The damage was low enough, that I was pretty reluctant to try. And the short range made me feel like just getting closer and bashing people. I am going to branch out though, for sure.
Incendiaries are this weird thing that do damage that bypasses armour. It does an average of 6 damage for each hit, that is only modified by incendiary resistance. A flamethrower has 8 shots, so that can be a decent chunk of damage. Heavy flamers can tackle personal armour dudes, one shot academy drones (the mini cyberdiscs who are rather resistant to normal bullets), raiders and even finish off cyberdiscs.
The arcing is great to reach things behind some obstacle (even burned a cyberdisc by firing above a house!) and the 8 shots means you will likely hit multiple times, each of which might improve your firing accuracy. It's not as devastating as an RPG, but it is also A LOT cheaper to get fuel than keep buying rockets (which always miss in my experience any ways!
).
Another cool weapon is the heavy machine gun. Get a gal with it on the top of the Bonny and she can kill 1 personal armoured guy a turn. (Don't move her though, HMG takes a LOT of TUs to fire). I've had more success with the HMG than sniper rifles, RPGs and even the mortar. More shots means it's more likely to connect a few times, and the damage is high enough to matter.
Anyhow, keep playing! As pilot said, I don't think you're failing even though you might not be as successful as you were hoping to be in the game. I am not watching to see the master of XCom play, I am watching to see how you face the challenge. Your LP is awesome.
Edit after watching Ep. 21: *Takes the bagpipe and plays Amazing Grace*
We can make it capt'n! I'll crank up the power feed to the cloning vats!
Some times there's nothing you can do and the game just sends you a big FU. This setup was pretty rough for a start of a pogrom. At least it wasn't at night
There's a few things that can help, like taking veterans with bombs/explosives to take out immediate threats at the front, or trying to rush enemies so they shoot at one (ideally armoured) gal instead of blowing many up, but XCom is known (and loved) because it is not trying to be nice.
Be bold Capt'n! Let's board 'em traders and get some loot! We'll show 'em next time!