Author Topic: Weird Sounds  (Read 2896 times)

Offline SIMON BAILIE

  • Commander
  • *****
  • Posts: 676
    • View Profile
Weird Sounds
« on: March 29, 2015, 07:49:39 pm »
Not a big deal but I just noticed this in my current game and last mission. When civvies or any of my troops walk over certain partially destroyed tiles they get the following out of place sounds. 1. Gunshot fire and 2. the sound of a sectopod HWP moving. Weird or what? Take off the "psi capture" option to see this.

Offline Hobbes

  • Commander
  • *****
  • Posts: 2102
  • Infiltration subroutine in progress
    • View Profile
Re: Weird Sounds
« Reply #1 on: March 29, 2015, 08:02:36 pm »
Not a big deal but I just noticed this in my current game and last mission. When civvies or any of my troops walk over certain partially destroyed tiles they get the following out of place sounds. 1. Gunshot fire and 2. the sound of a sectopod HWP moving. Weird or what? Take off the "psi capture" option to see this.

Little tileset issue of Dawn City terrain. Fixed. Thanks for reporting.

Offline SIMON BAILIE

  • Commander
  • *****
  • Posts: 676
    • View Profile
Re: Weird Sounds
« Reply #2 on: March 29, 2015, 08:25:38 pm »
I thought myself it was something along them lines but since I'm close to finishing this game it's not worth updating the terrain pack fr v3.14 when it doesn't have any other effect. Ta Hobbes for the quick response.