Author Topic: [UNIT] Muton Elite  (Read 8644 times)

Offline kikimoristan

  • Commander
  • *****
  • Posts: 647
    • View Profile
[UNIT] Muton Elite
« on: March 14, 2015, 07:06:13 am »
I was meaning to create Muton Berserker but after a talk with Hellrazor he convinced me to do Elite instead. I kinda made both in one unit. Replaces Leader (not commander) so someone can make a  compatibility patch with Muton Commander mod if they wish to. I might make Berserker later melee only Muton.



Muton Elite is a tough one.




66 TU
155 Health
64 acc firing,
72 throwing
85 psi strength
and has  built in melee attack that scales off Str+Melee cumulative makes it 156 acc and 70 melee damage

He's a special muton that wears some form of psi protection or a cyber brain making him practically immune to mind control.

I modelled based on commander to match the mod lore  in case people put them together.

He replaces leader and moved navigator 1 up.

Enjoy
« Last Edit: March 14, 2015, 07:13:18 am by tollworkout »

Offline ivandogovich

  • Commander
  • *****
  • Posts: 2381
  • X-Com Afficionado
    • View Profile
    • Ivan Dogovich Youtube
Re: [UNIT] Muton Elite
« Reply #1 on: March 14, 2015, 03:42:14 pm »
Looks amazing. :)

Offline kikimoristan

  • Commander
  • *****
  • Posts: 647
    • View Profile
Re: [UNIT] Muton Elite
« Reply #2 on: March 14, 2015, 04:10:29 pm »
thanks . i made it for hellrazor he wants to use it in a mod .  i just wanted the berserker.

Offline hellrazor

  • Commander
  • *****
  • Posts: 2027
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Re: [UNIT] Muton Elite
« Reply #3 on: March 14, 2015, 04:28:09 pm »
thanks . i made it for hellrazor he wants to use it in a mod .  i just wanted the berserker.

tollworkout it looks amazing! It will be the dawn of Xcom running into this foes on cydonia :D
AWESOME!

Offline DoxaLogos (JG)

  • Colonel
  • ****
  • Posts: 358
  • Squaddie cautiously peering through the breach
    • View Profile
Re: [UNIT] Muton Elite
« Reply #4 on: March 14, 2015, 04:49:31 pm »
Looks very nice.  Tollworkout = modding maniac

Offline Hobbes

  • Commander
  • *****
  • Posts: 2102
  • Infiltration subroutine in progress
    • View Profile
Re: [UNIT] Muton Elite
« Reply #5 on: March 14, 2015, 09:19:40 pm »
That's badass looking :)

There are a few extra pixels between the 4th and 5th row of sprites... is that on propose?

Offline kikimoristan

  • Commander
  • *****
  • Posts: 647
    • View Profile
Re: [UNIT] Muton Elite
« Reply #6 on: March 14, 2015, 10:32:48 pm »
i dunno was based on muton commander/muton sprites i don't know about the extra pixels. but those might be left arms from right perspctive. i extracted muton and made sprites and overlay them with muton commander and kept the red from commander and made my own head.  was made to look like eu2012 muton elite but ufo defense version.  everyone is free to use this if they want to.

Offline Ridаn

  • Colonel
  • ****
  • Posts: 269
    • View Profile
Re: [UNIT] Muton Elite
« Reply #7 on: March 14, 2015, 11:43:51 pm »
Looks great!
Now we just need a thin feminine spec ops Muton, and with Dioxine`s Merc engineer and Xops armoured Mutons they can be combined into Voltruton a fancy new Muton race.


Offline hellrazor

  • Commander
  • *****
  • Posts: 2027
  • Deep Ruleset Digger & Bughunter
    • View Profile
    • Github Account
Re: [UNIT] Muton Elite
« Reply #8 on: March 22, 2015, 10:58:32 pm »
hm.... may i request a Inventory Item Picture :)?

And a UFOpaedia one?
« Last Edit: March 22, 2015, 11:14:30 pm by hellrazor »