New Terrains Contest for the Terrain Pack This is something I had in my mind for some time to open the Terrain Pack to additional collaborations and encourage modders to create more new terrains. To participate you'll need to design a new terrain for OpenXcom and post it on this thread until
May 31st, with the entries being then selected by a jury (to be announced later). The selected entries will then be added to the Terrain Pack.
Terrain Requirements1) It should only have new .MAP files or map blocks (mandatory).
2) All .MAP files should have the corresponding .RMP files with the nodes for alien placement/routes.
3) It can use new sprites (a.k.a. PCK images), reworked vanilla sprites, unchanged vanilla ones, or a mixture of all.
You should also design your terrain according to the vanilla mission it will be used, which will add further requirements (if you need help, ask on this thread). The 5 possible missions are:
* UFO crash/landings (only the background terrain, without the UFO)
* Terror Sites
* Alien Base
* XCom Base
* Cydonia (both 1st and 2nd stage)
Selection Criteria * Graphic Look - overall look of the terrain, how the different sprites mix together, sprite originality, etc.
* Map Design - are the maps too built up (think TFTD) or too bare? Do they have original structures (buildings, hills, etc.)?
* Functionality - the map should be functional, without bugs that cause crashes, but minor bugs are expected, so don't worry about those.
* Mission Type - there are already several new UFO/Terror Sites terrains present on the Terrain Pack, so entries for XCom/Alien bases and Cydonia will have a better chance to stand out.
Well for now that should be enough to get people started. Use this thread to ask any questions about the contest and good luck to everyone that decides to participate.