Author Topic: [WIP][MOD][OXCE] From the Apocalypse 0.29.0  (Read 288344 times)

Offline The Reaver of Darkness

  • Commander
  • *****
  • Posts: 1512
    • View Profile
Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.1
« Reply #210 on: December 23, 2017, 10:26:18 pm »
How have I not seen this mod all this time? This looks great!! Also somewhere in there, I'm in it!



I was playing it and got through my first corporate assault mission. But at the end, I always get a segmentation fault. I don't understand why. I tried to take video of it but despite recording several seconds of the error message on the desktop, the video ends immediately as the segmentation fault occurs.

You can see the video here, anyway:

I tried reloading and finishing the map several times, I seem to get the segmentation fault every time.

Offline robin

  • Commander
  • *****
  • Posts: 1224
  • ULTIMATE ROOKIE
    • View Profile
Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.1
« Reply #211 on: December 24, 2017, 12:27:22 pm »
fuuuuck the segmentation fault error, it's impossible to understand what is going on.
What version of OXCE+ are you using? I said to use the latest in the initial post but maybe the newer versions of OXCE+ added requirements that my mod doesn't meet anymore (since my last release is so old). I should have specified a specific version of OXCE+ to use.
Anyway in the following days I'll look into it.

Offline The Reaver of Darkness

  • Commander
  • *****
  • Posts: 1512
    • View Profile
Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.1
« Reply #212 on: December 24, 2017, 12:32:49 pm »
OpenXcomExPlus39

I got it just 2 days ago to play your mod.

Offline robin

  • Commander
  • *****
  • Posts: 1224
  • ULTIMATE ROOKIE
    • View Profile
Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.1
« Reply #213 on: December 26, 2017, 11:44:58 am »
I'm using OXCE+ 3.7.0.0; I've tried playing some corporate assault missions but everything went fine. This does not mean everything actually IS fine. Will try to use version 3.9 and see what happens.

Offline robin

  • Commander
  • *****
  • Posts: 1224
  • ULTIMATE ROOKIE
    • View Profile
Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.1
« Reply #214 on: January 04, 2018, 10:40:27 am »
OpenXcomExPlus39

I got it just 2 days ago to play your mod.
Alright I reproduced the bug, there's something wrong when capturing the scientist alive.

Offline bulletdesigner

  • Commander
  • *****
  • Posts: 685
    • View Profile
Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.1
« Reply #215 on: January 04, 2018, 09:30:17 pm »
Alright I reproduced the bug, there's something wrong when capturing the scientist alive.

i haved the same prob with 40k turn out i didnĀ“t created the live capture items for the new races i created causing seg. fault at end of mission
items:
#--------------------------------------------------------------- LIVE CAPTURE--------------------------------
  - type: STR_SECTOID_COMMANDER
    size: 0.0
    recover: true
    liveAlien: true
    costSell: 60000
  - type: STR_new
    size: 0.0
    recover: true
    liveAlien: true
    costSell: 60000
etc.
so can be the same error

Offline robin

  • Commander
  • *****
  • Posts: 1224
  • ULTIMATE ROOKIE
    • View Profile
Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.1
« Reply #216 on: January 04, 2018, 09:36:15 pm »
Indeed it was that!
It's already fixed; I still haven't released the update because I'm trying to finish some new content.
Thanks.

Offline robin

  • Commander
  • *****
  • Posts: 1224
  • ULTIMATE ROOKIE
    • View Profile
Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.1b
« Reply #217 on: January 08, 2018, 12:00:58 am »
Releasing a new version 0.3.1b mainly to fix the bug reported by @The Reaver of Darkness.
Also the warehouse terrain has been streamlined, should be a bit easier now.
I added a couple of civilians too (more to come).
Finally added avatars for the agents (more to come, and also I want to improve them, sort of too samey right now).

Overall this release is a mess, I didn't make in time to finish everything I had in mind; but still I wanted to put something out since tomorrow I'm back at work.

Offline robin

  • Commander
  • *****
  • Posts: 1224
  • ULTIMATE ROOKIE
    • View Profile
Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.1b
« Reply #218 on: January 14, 2018, 04:15:35 pm »
New version up 0.3.1c
* Fixed a bug about x-com tanks;
* Added 1 civilian;

Offline robin

  • Commander
  • *****
  • Posts: 1224
  • ULTIMATE ROOKIE
    • View Profile
Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.2
« Reply #219 on: January 27, 2018, 11:26:55 pm »
New version up 0.3.2
* added new civilian CIV_SLUM_F2
* added 2 new cult units CULT_POPE, CULT_MYSTIC

Offline The Think Tank

  • Captain
  • ***
  • Posts: 80
  • "If we can't see them, they can't see us!" - Rook
    • View Profile
Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.2
« Reply #220 on: March 15, 2018, 07:42:00 pm »
Wonderful to see!

Offline robin

  • Commander
  • *****
  • Posts: 1224
  • ULTIMATE ROOKIE
    • View Profile
Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.2
« Reply #221 on: March 20, 2018, 01:07:43 am »
so many tiles, so little time.
still have to tweak the contrast between colors, but looking good

Offline The Reaver of Darkness

  • Commander
  • *****
  • Posts: 1512
    • View Profile
Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.2
« Reply #222 on: March 20, 2018, 04:23:03 am »
Are you going to do any modding work on Open Apocalypse?

Offline robin

  • Commander
  • *****
  • Posts: 1224
  • ULTIMATE ROOKIE
    • View Profile
Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.2
« Reply #223 on: March 20, 2018, 09:43:04 pm »
Are you going to do any modding work on Open Apocalypse?
Probably not.

Offline MontyDrake

  • Sergeant
  • **
  • Posts: 18
    • View Profile
Re: [WIP][MOD][OXCE+] From the Apocalypse 0.3.2
« Reply #224 on: March 21, 2018, 12:02:32 am »
Dude, everytime you post an update about graphics you blow my mind. I'm looking forward to see much more. Amazing work.