Author Topic: [WIP][MOD][OXCE] From the Apocalypse 0.21.1  (Read 180451 times)

Offline BlackStaff

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.19.0
« Reply #510 on: March 20, 2022, 10:16:50 pm »
Thank you for this new version!  :)   :)
Unfortunately I don't have time to play at the moment but I'm watching with great interest the new features of this pack!

Offline EleriumWard

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.19.0
« Reply #511 on: April 08, 2022, 03:37:49 pm »
Good evening.

I just tried out the latest version. Unfortunately, I encountered the following error after starting a landed craft mission.

OpenXcom has crashed: Alien Deployment STR_CRAFT_AIRFERRY_EGGS not found
Log file: C:/Users/Jason/Downloads/From the Apocalypse/From the Apocalypse/user/openxcom.log
If this error was unexpected, please report it on OpenXcom forum or discord.
The following can help us solve the problem:
1. a saved game from just before the crash (helps 98%)
2. a detailed description how to reproduce the crash (helps 80%)
3. a log file (helps 10%)
4. a screenshot of this error message (helps 5%)

I've also added the save file. I am using the latest OXCE. Hoping for your assistance on this. Thank you.
« Last Edit: April 08, 2022, 04:02:11 pm by EleriumWard »

Offline robin

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.19.0
« Reply #512 on: April 09, 2022, 12:44:42 pm »
I encountered the following error after starting a landed craft mission.

Should be fixed, deployments for EGGS crafts were missing.
Thanks for feedback!
« Last Edit: April 09, 2022, 12:53:26 pm by robin »

Offline EleriumWard

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.19.2
« Reply #513 on: April 10, 2022, 09:35:57 am »
Hello again. Sorry to bother you, but I encountered another error, this time while I was performing a Dimensional Gate mission. Just so you know, I had captured a Wormling that appeared in the mission.

OpenXcom has crashed: Live alien item definition is missing. Unit ID = 1000002; Type = STR_HYPERWORM_TERRORIST; Status = 7; Faction = 1; Orig. faction = 1; isSurrendering = 0
Log file: C:/Users/Jason/Downloads/From the Apocalypse/user/openxcom.log
If this error was unexpected, please report it on OpenXcom forum or discord.
The following can help us solve the problem:
1. a saved game from just before the crash (helps 98%)
2. a detailed description how to reproduce the crash (helps 80%)
3. a log file (helps 10%)
4. a screenshot of this error message (helps 5%)

Once again, the save file I used is attached. Hoping for your swift response. Thank you.

Offline robin

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.19.2
« Reply #514 on: April 10, 2022, 09:19:58 pm »
Hello again. Sorry to bother you, but I encountered another error, this time while I was performing a Dimensional Gate mission. Just so you know, I had captured a Wormling that appeared in the mission.
Should be fixed now with 0.19.3, Wormling live items was indeed missing, but I couldn't run a test at this moment so hopefully it's just that.
Don't worry about reporting bugs! I've had very little time to playtest so they are numerous and your feedback is very precious.

Offline EleriumWard

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.19.3
« Reply #515 on: April 11, 2022, 04:13:17 am »
Thanks for this. Also, by any chance, do you have plans to make the human enemies researchable?

EDIT: Also, got another error for you. I got this after completing the Hyperworm research.

[12-04-2022_10-01-23]   [FATAL]   OpenXcom has crashed: Research STR_HYPERWORM not found
Log file: C:/Users/Jason/Desktop/Games/From the Apocalypse/user/openxcom.log
If this error was unexpected, please report it on OpenXcom forum or discord.
The following can help us solve the problem:
1. a saved game from just before the crash (helps 98%)
2. a detailed description how to reproduce the crash (helps 80%)
3. a log file (helps 10%)
4. a screenshot of this error message (helps 5%)
« Last Edit: April 12, 2022, 05:01:09 am by EleriumWard »

Offline robin

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.19.3
« Reply #516 on: April 12, 2022, 10:02:58 pm »
Thanks for this. Also, by any chance, do you have plans to make the human enemies researchable?

EDIT: Also, got another error for you. I got this after completing the Hyperworm research.

[12-04-2022_10-01-23]   [FATAL]   OpenXcom has crashed: Research STR_HYPERWORM not found
Log file: C:/Users/Jason/Desktop/Games/From the Apocalypse/user/openxcom.log
If this error was unexpected, please report it on OpenXcom forum or discord.
The following can help us solve the problem:
1. a saved game from just before the crash (helps 98%)
2. a detailed description how to reproduce the crash (helps 80%)
3. a log file (helps 10%)
4. a screenshot of this error message (helps 5%)
Cult of Sirius units will be researchable I'd say (maybe not all of them).
Corporation units probably won't.. maybe the scientists, IDK.

Thanks for feedback, will fix ASAP.

Offline robin

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.19.4
« Reply #517 on: April 14, 2022, 11:34:04 pm »
fix is up, version 0.19.4.

Offline wolwerin

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.19.4
« Reply #518 on: April 18, 2022, 04:09:18 pm »
fix is up, version 0.19.4.
Hello Robin :)

Found several bugs.

On the mission, when the door was destroyed, a new building appears instead of the door :)

Well, on the screenshots :)

Offline BlackStaff

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.19.4
« Reply #519 on: April 18, 2022, 07:23:36 pm »
Found several bugs.
For the non-existent chain "STR_ELERIUM_115_UFOPAEDIA"...
Here is a quick fix!
- In the file "\From the Apocalypse\Ruleset\ufopaedia_apoc.rul", look for the line "- id: STR_ELERIUM_115"...
- replace the line "text: STR_ELERIUM_115_UFOPAEDIA" with the line ""text: STR_ELERIUM_115_UFOPEDIA"

Until Robin makes a fix, this fix will give you the original game description...

Offline robin

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.19.4
« Reply #520 on: April 18, 2022, 09:11:27 pm »
The hyperworm ovule shouldn't be used in the game, elerium too is unused IIRC, maybe I have to properly delete both.
Seems I forgot to update the indexes for destroyed tiles, on that MCD library.
Thanks a lot for the feedback.
Will check, but it's going to take some time before I'll be able to do it.

Offline robin

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.19.6
« Reply #521 on: April 23, 2022, 01:06:00 pm »
New version up, 0.19.6, everything should be fixed.

Offline BlackStaff

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.19.6
« Reply #522 on: April 24, 2022, 01:09:44 am »
Thank you very much !  :)   :)

Offline EleriumWard

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.19.6
« Reply #523 on: April 24, 2022, 06:00:41 am »
Hello again. Got another error for you. This time, it occurred after I researched a Wormling corpse.

[24-04-2022_10-59-02]   [FATAL]   OpenXcom has crashed: Research STR_HYPERWORM_AUTOPSY not found
Log file: C:/Users/Jason/Desktop/Games/From the Apocalypse/user/openxcom.log
If this error was unexpected, please report it on OpenXcom forum or discord.
The following can help us solve the problem:
1. a saved game from just before the crash (helps 98%)
2. a detailed description how to reproduce the crash (helps 80%)
3. a log file (helps 10%)
4. a screenshot of this error message (helps 5%)

Also, I managed to capture a Swarmids group in the last mission, but they do not appear to be researchable at the moment, and the name is listed as STR_SWARMIDS_SMALL0_TERRORIST. Maybe you can look into that as well?

Offline robin

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Re: [WIP][MOD][OXCE] From the Apocalypse 0.19.6
« Reply #524 on: April 24, 2022, 12:08:49 pm »
Hello again. Got another error for you. This time, it occurred after I researched a Wormling corpse.

[24-04-2022_10-59-02]   [FATAL]   OpenXcom has crashed: Research STR_HYPERWORM_AUTOPSY not found
Log file: C:/Users/Jason/Desktop/Games/From the Apocalypse/user/openxcom.log
If this error was unexpected, please report it on OpenXcom forum or discord.
The following can help us solve the problem:
1. a saved game from just before the crash (helps 98%)
2. a detailed description how to reproduce the crash (helps 80%)
3. a log file (helps 10%)
4. a screenshot of this error message (helps 5%)

Also, I managed to capture a Swarmids group in the last mission, but they do not appear to be researchable at the moment, and the name is listed as STR_SWARMIDS_SMALL0_TERRORIST. Maybe you can look into that as well?
Thanks. Swarmids fix will be tricky, I hope I'll be able to do it.