Author Topic: [WIP][MOD][OXCE+] From the Apocalypse 0.3.9a  (Read 47382 times)

Offline Duke_Falcon

  • Captain
  • ***
  • Posts: 143
  • *Visit my DA site - click on the small globe!*
    • View Profile
    • My DeviantArt
Re: [TC] From the Apocalypse WIP
« Reply #15 on: February 07, 2015, 08:03:27 pm »
I really wonder if there is any win32 - XP compatible, non-VM or DosBox - application what enables watch, rip and alter the graphic files, sprites of X-com Apocalypse?

Offline robin

  • Colonel
  • ****
  • Posts: 923
  • ULTIMATE ROOKIE
    • View Profile
Re: [TO] From the Apocalypse WIP
« Reply #16 on: February 07, 2015, 08:39:45 pm »
There should be a command line tool from Bomb Bloke afaik. Never used it.

/

More screens, an enemy tank getting obliterated by and alien grenade, during a human warehouse assault.
« Last Edit: February 11, 2015, 01:48:05 am by robin »

Offline Mr. Quiet

  • Colonel
  • ****
  • Posts: 568
  • Likes: Quiet things. Dislikes: Loud things.
    • View Profile
    • =Open_X_Com= Mods
Re: [MOD] From the Apocalypse WIP
« Reply #17 on: February 11, 2015, 03:27:29 am »
Amazing job! Bravo, Robin! Would love to see more options from Apoc in OXC, unless you're not able to add anything outside of the X-COM nature. Like going after enemy faction bases in raiding parties, I loved that.

Offline robin

  • Colonel
  • ****
  • Posts: 923
  • ULTIMATE ROOKIE
    • View Profile
Re: [MOD] From the Apocalypse WIP
« Reply #18 on: February 11, 2015, 10:26:56 am »
Amazing job! Bravo, Robin! Would love to see more options from Apoc in OXC, unless you're not able to add anything outside of the X-COM nature. Like going after enemy faction bases in raiding parties, I loved that.
Raids are in. But currently they're implemented in a very limited way: since they're ufos, they score the player negatively as long as they're around. To preserve their optional nature, I had to make them temporary (while in Apocalypse the building is always there). The new TFTD mission options should enable me to set up customized terror sites, and so I should be able to make "corporate building sites", without expiration date (if I can also set that doing the mission scores the player negatively, the implementation should be complete; I have a backup plan in case this isn't possible).
« Last Edit: February 11, 2015, 05:53:43 pm by robin »

Offline Mr. Quiet

  • Colonel
  • ****
  • Posts: 568
  • Likes: Quiet things. Dislikes: Loud things.
    • View Profile
    • =Open_X_Com= Mods
Re: [MOD] From the Apocalypse WIP
« Reply #19 on: February 14, 2015, 02:56:21 am »
Nice, I hope you get that figured out. Love the screenshots!

How much longer? Don't answer that XD

Offline robin

  • Colonel
  • ****
  • Posts: 923
  • ULTIMATE ROOKIE
    • View Profile
Re: [MOD] From the Apocalypse WIP
« Reply #20 on: February 16, 2015, 12:03:44 am »
lalalalalalala

(text is WIP).

Offline Gifty

  • Captain
  • ***
  • Posts: 145
    • View Profile
Re: [MOD] From the Apocalypse WIP
« Reply #21 on: February 16, 2015, 12:27:17 am »
I'm unspeakably excited about this.

Offline Mr. Quiet

  • Colonel
  • ****
  • Posts: 568
  • Likes: Quiet things. Dislikes: Loud things.
    • View Profile
    • =Open_X_Com= Mods
Re: [MOD] From the Apocalypse WIP
« Reply #22 on: February 16, 2015, 12:37:58 am »
Wow, this will really be a new experience.

Offline Duke_Falcon

  • Captain
  • ***
  • Posts: 143
  • *Visit my DA site - click on the small globe!*
    • View Profile
    • My DeviantArt
Re: [MOD] From the Apocalypse WIP
« Reply #23 on: February 16, 2015, 10:52:38 am »
There left only one imperative question:

When could we try this beauty?

I just can not wait! :)

Offline Angelus_EV

  • Captain
  • ***
  • Posts: 182
  • Trust no one
    • View Profile
Re: [MOD] From the Apocalypse WIP
« Reply #24 on: February 16, 2015, 02:45:41 pm »
you are the man!

Offline Mr. Quiet

  • Colonel
  • ****
  • Posts: 568
  • Likes: Quiet things. Dislikes: Loud things.
    • View Profile
    • =Open_X_Com= Mods
Re: [MOD] From the Apocalypse WIP
« Reply #25 on: February 17, 2015, 10:03:22 am »
I can wait, I can wait, I can wait. I gotta keep telling myself that. I know the final release will be the best experience ever and I gotta stop coming over to look at these spoiler pics ><!

Offline robin

  • Colonel
  • ****
  • Posts: 923
  • ULTIMATE ROOKIE
    • View Profile
Re: [MOD] From the Apocalypse WIP
« Reply #26 on: February 17, 2015, 11:26:15 am »
The final release.
The final release is faaar away, at least 1 year, likely more.
In fact the "problem" right know is that, despite all the new content, it doesn't make much sense from a player perspective, because off all the stuff still missing. And since the mod is foremost for players, I come to realize, with the playtesting I've been doing lately, that a I have to add a bit more stuff before I can make a meaningful initial release.

Offline Neo23

  • Squaddie
  • *
  • Posts: 48
    • View Profile
Re: [MOD] From the Apocalypse WIP
« Reply #27 on: February 17, 2015, 06:20:39 pm »
I've waited over 20 years for a real third sequel. Like TFTD was to EU.
Take your time. Your style is exact like the originals and this can
only be awesome. Keep it up!

Offline Mr. Quiet

  • Colonel
  • ****
  • Posts: 568
  • Likes: Quiet things. Dislikes: Loud things.
    • View Profile
    • =Open_X_Com= Mods
Re: [MOD] From the Apocalypse WIP
« Reply #28 on: February 17, 2015, 11:57:40 pm »
Yep, you're the only one Robin. Our only hope for a nice TC today!!

Offline Ridаn

  • Captain
  • ***
  • Posts: 265
    • View Profile
Re: [MOD] From the Apocalypse WIP
« Reply #29 on: March 24, 2015, 07:08:12 pm »
Robin, I noticed new cool smoke graphics on those screenshots. I`d like to ask if it is already implemented and functional?
Would you consider releasing it as a separate mod (or just sharing assets), pretty please?  ::)