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OpenXcom Forum
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animation for standard terrain tiles
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Topic: animation for standard terrain tiles (Read 17000 times)
bladum
Colonel
Posts: 213
Bladum
Re: animation for standard terrain tiles
«
Reply #30 on:
January 09, 2015, 02:50:58 pm »
Sorry for offtopic with MCDEdit.
Update of mcd is easy task. Iit can take less then hour to update all even non vanilla mcd records. Design of visual effect is much more complex and
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HelmetHair
Colonel
Posts: 360
He who laughs last thinks fastest.
Re: animation for standard terrain tiles
«
Reply #31 on:
January 09, 2015, 05:53:15 pm »
Pwn
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bladum
Colonel
Posts: 213
Bladum
Re: animation for standard terrain tiles
«
Reply #32 on:
January 09, 2015, 09:41:09 pm »
code
https://github.com/Bladum/OpenXcom/commit/4685e01bd6c1aab5d4fef5ce1111de7629277061
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bladum
Colonel
Posts: 213
Bladum
Re: animation for standard terrain tiles
«
Reply #33 on:
January 13, 2015, 06:02:55 pm »
i wonder if anyone could help in improving few tiles for this wind effect animation ?
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kikimoristan
Commander
Posts: 647
Re: animation for standard terrain tiles
«
Reply #34 on:
February 07, 2015, 09:07:03 am »
Hey man this animated stuff looks fantastic! I wish there was a mod or something I can download to have this feature.
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animation for standard terrain tiles