Volutar, I agree that it sounds like too much effort, but I consider this the defining part of openxcom: we can try to implement small changes that make the game a little bit nicer.
I don't want higher resolution graphics, for example, but I'd like to see perhaps some additional armor types and weapons. Or armed civilians. Stuff that doesn't change the game completely, but still improves it.
I think that radar ranges on the geoscape is not that important, but it's kind of symbolic: a few people think that it would be nice, and now we want to do it to prove that openxcom is just that little bit better than the original.
I guess you should just leave us to it, and once we're finished, post it on the main page as an example of what the ox engine is capable of :