Thanks,
But this is for aliens only. This would work for stationary defenses at alien base but not for stationary defenses at x-com base, very similar to what is in x-com Apocalypse. Unit of energy 0 unable to move but still have TU to fire. Also this is mission based and i think additional rank would be needed etc...
All i asked is to have "addUnit in x,y,z,owner" script just like "addItem in x,y,z" for a particular mapBlock from ruleset level.
Tom