Author Topic: [Idea] New Alien and Alien Weaponry  (Read 10703 times)

Offline Arthanor

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Re: [Idea] New Alien and Alien Weaponry
« Reply #15 on: October 02, 2014, 05:33:53 am »
lol Sure has potential. That thing is scary!

Once I'm done with the next version of the XAE, I'll mess around with the UFOPaedia image of a chryssalid to see if I can make something decent.

Offline The Reaver of Darkness

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Re: [Idea] New Alien and Alien Weaponry
« Reply #16 on: October 02, 2014, 09:19:34 am »
Along with this perhaps make armor actually protect a soldier from Chryssalid attacks. Seems like they push eggs through a power suit just as easily as through bare skin.

Offline Arthanor

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Re: [Idea] New Alien and Alien Weaponry
« Reply #17 on: October 02, 2014, 09:40:31 am »
Yup! That was discussed already. It is not currently possible in OpenXCom, but I think it is in OpenXCom Extended. Hopefully, this feature, like many others, will make it into regular OpenXCom once TFTD is going well.

Offline HelmetHair

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Re: [Idea] New Alien and Alien Weaponry
« Reply #18 on: October 02, 2014, 02:59:45 pm »
Yeah, Chryssalid proof armor is possible in OXCE and also acts as acts as the switch to make 1 sqaure HWPs zombie proof.


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