Author Topic: Best way to keep a custom built up to date?  (Read 14033 times)

Offline Sturm

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Re: Best way to keep a custom built up to date?
« Reply #15 on: October 02, 2014, 04:01:43 am »
Thanks a lot, it works.

Offline Sturm

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Re: Best way to keep a custom built up to date?
« Reply #16 on: October 15, 2014, 06:12:35 am »
The game still reads some data from default location, apparently including language file and mod files. Is there any way to stop it from doing it?

Offline myk002

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Re: Best way to keep a custom built up to date?
« Reply #17 on: October 16, 2014, 04:30:33 am »
are you passing the -data parameter on the commandline?  That is separate from the XDG_* environment vars.

Offline Sturm

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Re: Best way to keep a custom built up to date?
« Reply #18 on: October 16, 2014, 06:03:25 am »
are you passing the -data parameter on the commandline?  That is separate from the XDG_* environment vars.
Yes. Apparently the game still reads the default data folder and then reads the data folder it was told to read and for some weird reason reads language fille from the default data folder. Renamed the default data folder, but it's a quite crude solution.

Offline Falko

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Re: Best way to keep a custom built up to date?
« Reply #19 on: October 16, 2014, 10:40:50 am »
i only have the original data stuff in the -data directory
no oxc related files
that way i dont need to copy these file between multiple oxc versions
so my multiople copies of oxc use their own user directory for saves
the data directory in the same folder as the exe is used for the oxc data/mods

Offline Sturm

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Re: Best way to keep a custom built up to date?
« Reply #20 on: October 16, 2014, 03:07:58 pm »
i only have the original data stuff in the -data directory
no oxc related files
that way i dont need to copy these file between multiple oxc versions
so my multiople copies of oxc use their own user directory for saves
the data directory in the same folder as the exe is used for the oxc data/mods
Cool.