Author Topic: [TOTAL CONVERSION] [GLOBE] DUNE - Desert world 0.28  (Read 135715 times)

Offline Lord Flasheart

  • Sergeant
  • **
  • Posts: 44
    • View Profile
Re: [TOTAL CONVERSION] [GLOBE] DUNE - Desert world 0.25
« Reply #195 on: July 22, 2018, 10:19:53 pm »
Love the mod!

Found some bugs:
-Bought a Flyer and got 2 of them in 1 hangar.
-When personal shield was bought, nothing arrived but kept getting the items arrived screen every second.

Offline clownagent

  • Colonel
  • ****
  • Posts: 380
    • View Profile
Re: [TOTAL CONVERSION] [GLOBE] DUNE - Desert world 0.25
« Reply #196 on: July 22, 2018, 11:03:29 pm »
Love the mod!

Found some bugs:
-Bought a Flyer and got 2 of them in 1 hangar.
-When personal shield was bought, nothing arrived but kept getting the items arrived screen every second.

I could not reproduce these errors.
Which version of OXCE+ are you using? The one which comes with the mod or a newer one?


Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 9136
    • View Profile
Re: [TOTAL CONVERSION] [GLOBE] DUNE - Desert world 0.25
« Reply #197 on: July 22, 2018, 11:42:38 pm »
Sounds like transferTime: 0

Offline Lord Flasheart

  • Sergeant
  • **
  • Posts: 44
    • View Profile
Re: [TOTAL CONVERSION] [GLOBE] DUNE - Desert world 0.25
« Reply #198 on: October 02, 2018, 11:51:46 pm »
Is there any use of the Personal Shield Generator? It doesn`t show up in the equip aircraft roster.

Offline clownagent

  • Colonel
  • ****
  • Posts: 380
    • View Profile
Re: [TOTAL CONVERSION] [GLOBE] DUNE - Desert world 0.25
« Reply #199 on: October 04, 2018, 09:31:29 pm »
Is there any use of the Personal Shield Generator? It doesn`t show up in the equip aircraft roster.

No, there is no use yet. Just sell it.

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 9136
    • View Profile
Re: [TOTAL CONVERSION] [GLOBE] DUNE - Desert world 0.26
« Reply #200 on: July 26, 2019, 04:50:54 pm »
Updated to be compatible with the recent OXCE.

Download attached.

Offline luke83

  • Commander
  • *****
  • Posts: 1559
    • View Profile
    • openxcommods
Re: [TOTAL CONVERSION] [GLOBE] DUNE - Desert world 0.26
« Reply #201 on: July 27, 2019, 12:04:57 am »
Nice work, i wanted to try this mod.

I am assuming this mod is Unsupported at the moment ( if Meridian is updating)??? I always loved the Dune series, its the Only Book series i have ever read ( which shows how much  i loved it, why read a book when you can watch the movies & mini series but for this series, i crossed the line).

Offline FilmFan84

  • Squaddie
  • *
  • Posts: 4
    • View Profile
Re: [TOTAL CONVERSION] [GLOBE] DUNE - Desert world 0.26
« Reply #202 on: November 19, 2019, 06:02:58 pm »
Sadly i reached a reproducable crash on this mod ending the stream
End the turn, and the game will crash

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 9136
    • View Profile
Re: [TOTAL CONVERSION] [GLOBE] DUNE - Desert world 0.26
« Reply #203 on: November 21, 2019, 10:51:50 am »
Sadly i reached a reproducable crash on this mod ending the stream
End the turn, and the game will crash

As the message says, item STR_MARTYR is missing... and thus the stunned unit cannot be recovered.

Code: [Select]
  - type: STR_MARTYR
    size: 0.0
    recover: true
    liveAlien: true
    costSell: 10000

This would fix it.
Also, some translation for the item would be nice.

Offline clownagent

  • Colonel
  • ****
  • Posts: 380
    • View Profile
Re: [TOTAL CONVERSION] [GLOBE] DUNE - Desert world 0.26
« Reply #204 on: November 21, 2019, 11:00:39 pm »
Sadly i reached a reproducable crash on this mod ending the stream
End the turn, and the game will crash

I uploaded a fixed version of the mod to the 1st post. Install it, and then load your posted sav and just end the turn.

I also saw there is a problem with the Devastator recovery, but I could not find a way to fix it yet.

edit: devastator recovery is also fixed in the newest version.
« Last Edit: November 22, 2019, 12:50:22 am by clownagent »

Offline clownagent

  • Colonel
  • ****
  • Posts: 380
    • View Profile
Re: [TOTAL CONVERSION] [GLOBE] DUNE - Desert world 0.28
« Reply #205 on: November 22, 2019, 12:40:42 am »
Updated the download in the first post (Ver, 0.28) with some more bugfixes.

Offline FilmFan84

  • Squaddie
  • *
  • Posts: 4
    • View Profile
Re: [TOTAL CONVERSION] [GLOBE] DUNE - Desert world 0.28
« Reply #206 on: January 13, 2020, 09:52:10 pm »
Sorry for the delayed response
Thankyou for fixing this
Looking forward to seeing what else you do with the mod
<3

Offline normae

  • Squaddie
  • *
  • Posts: 7
    • View Profile
Re: [TOTAL CONVERSION] [GLOBE] DUNE - Desert world 0.28
« Reply #207 on: February 03, 2020, 06:19:43 am »
tried buying a second orni, game started sending me "phantom buys" with no contents and duplicating the orni. Selling these phantoms crashed the game

I did like the premise anyways. Found myself using rockets and snipers mostly given the ineffectiveness of  rifles

Offline FilmFan84

  • Squaddie
  • *
  • Posts: 4
    • View Profile
Re: [TOTAL CONVERSION] [GLOBE] DUNE - Desert world 0.28
« Reply #208 on: February 05, 2020, 01:15:03 pm »
...Found myself using rockets and snipers mostly given the ineffectiveness of  rifles

The most effective weapons i find are close combat (just as in the lore)
Using the cover of night and blades you'll be wiping out Harkonnen in droves whilst boosting your Fremen stats massively

As to your other issue, i will try this myself and see if i get the same

I really want this mod to succeed :) it's truly something unique

Offline clownagent

  • Colonel
  • ****
  • Posts: 380
    • View Profile
Re: [TOTAL CONVERSION] [GLOBE] DUNE - Desert world 0.28
« Reply #209 on: February 06, 2020, 12:45:12 am »
tried buying a second orni, game started sending me "phantom buys" with no contents and duplicating the orni. Selling these phantoms crashed the game


I cannot reproduce this error.

Can you upload a save file?