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OpenXcom for iOS
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Author
Topic: OpenXcom for iOS (Read 9777 times)
boecko
Squaddie
Posts: 3
OpenXcom for iOS
«
on:
September 18, 2014, 10:49:15 pm »
Hi,
i've forked sfalexrogs experimental-SDL2-branch to create an iOS-Version of this fantastic game.
The source code is here
https://github.com/boecko/OpenXcom
.
Be aware, that the README is missing which dependenices you've to install (SDL2 boost.framework,etc). This is coming soon. I didn't want to include the submodules twice.
Here are some screenshots
You can upload the "data"-Directory via
iTunes-Filesharing
Bye
boecko
«
Last Edit: September 19, 2014, 03:22:19 pm by boecko
»
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SupSuper
Lazy Developer
Administrator
Commander
Posts: 2162
Re: OpenXcom for iOS
«
Reply #1 on:
September 19, 2014, 05:14:16 am »
Nice work, but what's going on with the text.
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kkmic
Commander
Posts: 582
Undefined
Re: OpenXcom for iOS
«
Reply #2 on:
September 19, 2014, 11:28:41 am »
Seems like some SDL transparency issue.
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OpenXcom for iOS