Author Topic: OpenXcom for iOS  (Read 2393 times)

Offline boecko

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OpenXcom for iOS
« on: September 18, 2014, 10:49:15 pm »
Hi,

i've forked sfalexrogs experimental-SDL2-branch to create an iOS-Version of this fantastic game.

The source code is here https://github.com/boecko/OpenXcom.
Be aware, that the README  is missing which dependenices you've to install (SDL2 boost.framework,etc). This is coming soon. I didn't want to include the submodules twice.

Here are some screenshots

You can upload the "data"-Directory via iTunes-Filesharing

Bye

boecko
« Last Edit: September 19, 2014, 03:22:19 pm by boecko »

Offline SupSuper

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Re: OpenXcom for iOS
« Reply #1 on: September 19, 2014, 05:14:16 am »
Nice work, but what's going on with the text. ???

Offline kkmic

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Re: OpenXcom for iOS
« Reply #2 on: September 19, 2014, 11:28:41 am »
Seems like some SDL transparency issue.